Furidashi Game Design Academy

65. Gameplay Loops & Emergent Narrative


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We do a deep dive into 2021's Loop Hero to talk about what games look like when they're less focused on combat and action and more on planning and control. What kinds of narratives emerge when you're not being force fed a story?

Chillrant 11: A Critique of the Core Gameplay Loop

The Core Game Design Loop

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Furidashi Game Design AcademyBy Nicholas Theisen

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