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The party has lost several members and tries to find out if they can resurrect them.
Program: Fantasy Grounds Unity
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The final battle against Lord Sanguine begins. But the question remains who will win!
Program: Fantasy Grounds Unity
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The party returns from the mine, desperately searching for an opening in Alvarest's defenses. As the Chief also returns from his trip, the party starts to desperately look into their final chance to take back the city.
Program: Fantasy Grounds Unity
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After Elvakri's Dream sequence and the escapades from the night before. The party hatches a plan to regroup and maybe take out Sanguine once and for all.
Program: Fantasy Grounds Unity
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The party has to deal with an ultimatum by Sanguine deciding if they try to save the Daemons by sacrificing themselves, or try to get every one out!
Program: Fantasy Grounds Unity
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With the defeat of the Master of Ink, the party takes a little bit of time to recover, to then have a look at whatever is going on in Alvarest. Because they need to find a way to take down Sanguine himself now!
Program: Fantasy Grounds Unity
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Having found out the location of the lair of the Master of Ink, the party sets out to face them.
Program: Fantasy Grounds Unity
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With the first of the generals eliminated, the party starts to investigate the tattoo shops that they heard about in the mine, trying to find out more information on this "master of ink"!
Program: Fantasy Grounds Unity
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After the first failed attempt of eliminating the general, the characters execute plan B.
Program: Fantasy Grounds Unity
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The Party executes the first stage of their plan to take down the General of the Mines
Program: Fantasy Grounds Unity
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The podcast currently has 149 episodes available.