Furidashi Game Design Academy

80. Storytelling Through Gameplay (Teaser)


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Lauryn and Nicholas dive deeper into the question of what story is in video games and address things like audio cuing, nonverbal signaling, and when the dissonance between gameplay and what's "supposed" to be happening can be used toward productive ends.

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Twitter: https://twitter.com/furidashipod

Lauryn: https://twitter.com/thelaurynash

Nicholas: https://twitter.com/academicality

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Furidashi Game Design AcademyBy Nicholas Theisen

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