Furidashi Game Design Academy

84. Hard and Soft World Building


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Lauryn and Nicholas continue from the free episode's conversation to critique the distinction between hard and soft world building in game narrative, how to avoid common pitfalls, and how to properly address the subjective feel of a game.

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Twitter: https://twitter.com/furidashipod

Lauryn: https://twitter.com/thelaurynash

Nicholas: https://twitter.com/academicality

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Furidashi Game Design AcademyBy Nicholas Theisen

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