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In this webinar-to-podcast episode, Liam Wickham breaks down nine critical risks that repeatedly derail game projects, with early warning signals and practical mitigations you can apply immediately.
You will hear:
This is designed for producers, studio leads and discipline leads who want fewer late surprises, less rework and more predictable delivery.
Free companion PDF (board export):
https://game-production.thinkific.com/products/digital_downloads/criticalrisks
Original webinar recording:
https://www.youtube.com/watch?v=Bp-Sfj9rVqc
Welcome to Game Production Academy. I am Liam Wickham. This channel is for game producers and production leaders who want more predictable delivery without burning teams out. I cover planning, leadership and risk management with practical tools you can use immediately - templates, examples and case breakdowns.
I am also the author of Risk Management for Video Game Professionals (CRC Press, 2026). If you teach or study game production, you can use the same material to build industry-ready practice.
Links
Risk Management Book
game-production.com/riskmanagementbook
Free Resource Library
game-production.com/freeresources
Newsletter
...
By Liam WickhamIn this webinar-to-podcast episode, Liam Wickham breaks down nine critical risks that repeatedly derail game projects, with early warning signals and practical mitigations you can apply immediately.
You will hear:
This is designed for producers, studio leads and discipline leads who want fewer late surprises, less rework and more predictable delivery.
Free companion PDF (board export):
https://game-production.thinkific.com/products/digital_downloads/criticalrisks
Original webinar recording:
https://www.youtube.com/watch?v=Bp-Sfj9rVqc
Welcome to Game Production Academy. I am Liam Wickham. This channel is for game producers and production leaders who want more predictable delivery without burning teams out. I cover planning, leadership and risk management with practical tools you can use immediately - templates, examples and case breakdowns.
I am also the author of Risk Management for Video Game Professionals (CRC Press, 2026). If you teach or study game production, you can use the same material to build industry-ready practice.
Links
Risk Management Book
game-production.com/riskmanagementbook
Free Resource Library
game-production.com/freeresources
Newsletter
...