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In today's episode, Hunter interviews Grif about his upcoming event at LugCon! Grif talks about his list, how he's feeling about the event, as well as what he's most excited about when it comes to his first tournament without the rest of the team!
Editor's Note: Unfortunately, Grif ended up becoming ill the day before the event and had to drop. Never fear though, as we're going to be covering the overall event in the next episode, rather than Grif's performance like we discuss here in this episode!
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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Email - [email protected]
In today's episode, Doug rejoins the cast as they all discuss their experiences at LVO XII! The team starts off by describing their overall thoughts about the events, highlighting their favorite moments or tough matches, before going over how their lists performed during the GT and any changes they are thinking of making for them. Afterwards, the team compare their predictions from the previous episode to the actual results of LVO, highlighting surprises to them and continued trends from previous events.
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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Email - [email protected]
On today's episode, we discuss Hunter's upcoming trip to a Grand Tournament occuring in Austin, TX. The final testbed for his list before the Las Vegas Open, Hunter breaks down his Premiere Team, discussing how it is put together and providing insight on why specific units were chosen. He then talks over his ideal pairings, lists he wants to avoid (and how he plans on dealing with them if they do show up), as well as his overall thoughts and hopes about the tournament.
As this episode is airing AFTER the event, if you wanted to see how Hunter did, check out the link below!
Austin GT: https://shatterpoint.longshanks.org/event/27550/
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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Email - [email protected]
In today's episode, the Clan of Two take a look at the results of the 2025 NOVA Open Shatterpoint GT! They start with a quick summary of their earlier predictions about the event, before diving into the raw data for the GT, discussing what went well, what didn't work, and things that were surprising to the crew!
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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Email - [email protected]
In this special bonus episode of A Clan of Two, Hunter and Grif celebrate the show's first birthday! Looking back on the last year, the crew reminisce on their favorite episodes, their favorite Shatterpoint releases, and their favorite Shatterpoint moments since the show's first episode. Looking ahead to the future, Grif and Hunter discuss goals for growing the show as well as what they would want added to the game of Shatterpoint, from fan-favorites like Cal Kestis to "deep cuts" like Commander Nemo and the 91st Recon Division!
None of this show would be possible without the support of our friends and fans, so a very deep and heartfelt thank you to all that have listened to us over the last year and convinced us to keep pushing forward!
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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The Clan of Two are back this week to talk about NOVA! One of the biggest gaming events of the year is happening right now, and Grif and Hunter are here to discuss all of their thoughts about the event's Shatterpoint Grand Tournament. They discuss how they feel certain units will perform, overall thoughts on the Strike Team compositions of the event, as well as some wishful hopes about some underperforming units and how NOVA will shape the GT meta for the US!
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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Hunter takes the reigns in today's episode of a Clan of Two, interviewing Grif after his first GT foray at the Lone Star Open!
Grif talks through his experiences at LSO, starting with explaining his list and the reasons he brought certain units. Next, Hunter has him walk through his match-ups, talking over each of his 5 games and the best/pivotal moments from each. At the end, Grif talks over lessons learned, as well as his initial plans for his next GT, the Las Vegas Open!
Editors note: It was great getting to meet everyone at LSO. Looking forward to meeting more of our listeners at LVO!
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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This week the Clan of Two reviews the newest reinforcements for the Separatist Alliance, the Terror From Below Squad Pack! Based upon the Mon Cala arc from the fourth season of The Clone Wars, this box contains the manipulative and savage Riff Tamson, the traitorous Nossor Ri, and the intimidating Aqua Droids. This set is sure to add more options for Separatist Alliance teams, whether as individual units or the whole squad!
Starting off with the set's Primary Unit, Riff Tamson, Grif and Hunter discuss his abilities and stances, highlighting his aggressive and mobile playstyle that will pair well with other Separatist Primary Units like Asajj Ventress or General Grevious. Riff brings 8 Squad Points to build his squad with, but only 2 Force for your overall pool. Not that he needs to worry about low Force, as with his Identity and stats, he's sure to be refreshing plenty of Force for your team!
Next up is Nossor Ri, the first 3 Point Cost Secondary Unit available to the Separatists! His Unit and Stance cards are packed full of useful supportive abilities for your strike team, providing extra dice for attacks and Order Deck manipulation, as well as plenty of Recovers and Shoves to help control the battlefield and keep your own Units topped up.
Last but certainly not least are the dreaded Aqua Droids. A 5PC Support Unit, these (massive) droids pack quite the punch (literally), with plenty of abilities to get them into any brawl and the health and defenses to keep them there, as well as a unique ability that allows them to reduce the Cover of a unit they target with a ranged attack!
Talking over lists, Hunter starts with a list that pairs well with Count Dooku, with plenty of tricks (both offensive and defensive) to make for an excellent scoring team. Meanwhile, Grif leans all in on the violence Riff provides, pairing him with Asajj Ventress to maximize the aggressive power these two Primary Units and their squads bring to the table!
Is Riff Tamson and his associates enough to signal a return of Separatists? We sure hope so! Be sure to pick up a box of them when they officially release on August 15th.
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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It's nostalgia time for the Clan of Two as they review the recently revealed Delta Squad, Form Up! Squad Pack! Debuting in the 2005 Republic Commando video game, Delta Squad has been largely absent from media (aside from a small cameo in The Clone Wars and a brief role for RC-1262 in The Bad Batch) until now! Now this team of elite commandos get to bring their confusing and frightening tactics to Shatterpoint!
Grif and Hunter start with the boss himself, RC-1138 "Boss". An aggressive Primary Unit, Boss has a lot of tools at his disposal to engage the enemy and wound your opponents, with Stances that give you options between a melee-focused side that offers up to 9 damage (before factoring in conditions and expertise) and a range-focused side that provides a lot of utility and support options.
Next up is Delta's second-in-command, RC-1140 "Fixer". A 4PC Secondary Unit, Fixer provides a suite of supportive abilities, including the Republic's first Tie-Breaker ability, as well as a Stance Card that is very reminiscent of Captain Rex's.
The last unit in the box is "Sev" & "Scorch", a 5PC Support Unit that is ready to chew gum and blow things up. Sev and Scorch are a solid addition to the Republic's Support choices, and have a large array of abilities to ensure they take objectives and then hold onto them.
Overall, Delta Squad has the looks of a fantastic and powerful squad that will be a blast to play!
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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The team rounds out their series covering the updated Primary Units from the Core Set with Asajj Ventress herself, who may actually be eligible for the title of Assassin now!
The team dives right into talking about this characters updated Unit card, highlighting the two (but very impactful) abilites that received changes. Hunter and Grif cover the numerous changes to Asajj's stances, highlighting her improved lethality against her intended targets. The episode ends with some fun lists designed to maximize Ventress's abilities and role, including some sneak peaks at Grif's thoughts on units from the Terrors From Below Squad Pack!
Overall, Asajj is looking to be a very mobile assassin that now has the punch to actually kill things!
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Got questions about the show or for the cast? Feel free to reach out using the methods below!
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From the publisher's feed
A podcast focusing on the competitive nature of the Star Wars: Shatterpoint miniature skirmish game