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Bobby Anguelov is a technical architect/principal programmer working in the video game industry. His core areas of expertise are Animation, AI, gameplay, and core engine tech. He’s spent 10 years in the industry working with some big-name studios such as Ubisoft and WB Games Montreal. Bobby also has a Youtube channel where he teaches animation programming basics and Game Engine Entity Models. In this conversation, we’ll discuss Bobby’s love for animation programming, the future of AI, and the gaming industry!
If you'd like to watch this episode you can find it here.
Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts:
https://www.agora.community
Thanks for listening!
Bobby Anguelov is a technical architect/principal programmer working in the video game industry. His core areas of expertise are Animation, AI, gameplay, and core engine tech. He’s spent 10 years in the industry working with some big-name studios such as Ubisoft and WB Games Montreal. Bobby also has a Youtube channel where he teaches animation programming basics and Game Engine Entity Models. In this conversation, we’ll discuss Bobby’s love for animation programming, the future of AI, and the gaming industry!
If you'd like to watch this episode you can find it here.
Also, check out Agora.Community for daily content, free rigs, and assets, and order an animation review from one of our industry experts:
https://www.agora.community
Thanks for listening!
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