
Sign up to save your podcasts
Or


Wizards of the Coast – and just about every other RPG company – puts out a lot of pre-made, boxed settings, and even more are made by third-party publishers. But in a game where you can play anywhere your imagination can create and customize the rules exactly how you want them, why use pre-made settings at all? That’s the question posed to us by a listener this week who’s gotten the itch to play a campaign in Dark Sun but is wondering why it has a hold on him.
There are a lot of pros and cons for using boxed settings and creating your own settings, and the 3 Wise DMs dabble in both in their own ways. Here’s what Thorin, Tony and Dave think of using pre-made settings, what makes a good setting, how they make them their own and how they pull elements of existing settings into their homebrew settings, too.
2:00 A listener question: Why use a book world instead of building your own, especially Dark Sun
8:00 Why build your own homebrew setting?
13:00 Dark Sun the cannibal world: How the setting should help set player expectations
21:00 Kit-bashing pieces and characters from established worlds into each other and into your homebrew
31:00 The dangers of altering well-known settings and characters too far for your own purposes
39:00 What makes a good pre-made world?
46:00 Never spurn a muse: Follow the settings that inspire you
51:00 Final thoughts
By The 3 Wise DMs4.9
4747 ratings
Wizards of the Coast – and just about every other RPG company – puts out a lot of pre-made, boxed settings, and even more are made by third-party publishers. But in a game where you can play anywhere your imagination can create and customize the rules exactly how you want them, why use pre-made settings at all? That’s the question posed to us by a listener this week who’s gotten the itch to play a campaign in Dark Sun but is wondering why it has a hold on him.
There are a lot of pros and cons for using boxed settings and creating your own settings, and the 3 Wise DMs dabble in both in their own ways. Here’s what Thorin, Tony and Dave think of using pre-made settings, what makes a good setting, how they make them their own and how they pull elements of existing settings into their homebrew settings, too.
2:00 A listener question: Why use a book world instead of building your own, especially Dark Sun
8:00 Why build your own homebrew setting?
13:00 Dark Sun the cannibal world: How the setting should help set player expectations
21:00 Kit-bashing pieces and characters from established worlds into each other and into your homebrew
31:00 The dangers of altering well-known settings and characters too far for your own purposes
39:00 What makes a good pre-made world?
46:00 Never spurn a muse: Follow the settings that inspire you
51:00 Final thoughts

2,518 Listeners

590 Listeners

175 Listeners

10,244 Listeners

33 Listeners

40 Listeners

10,642 Listeners

183 Listeners

57,851 Listeners

19 Listeners

10,785 Listeners

54 Listeners

3,185 Listeners

215 Listeners

89 Listeners