In this war torn episode, Andrew walks the battlements, observing to a nearby FNG that he loves the smell of Alchemist Fire in the morning and that today is a good day to die. Meanwhile, Jose is deep in the archives, furiously scribbling scrolls for a spell to summon the dogs of war with others of scribes, hoping to whatever god they worship the paladin was able to get the proper funding to better defend against the enemy army that matches on their door. Somewhere a bard plays “Fortunate Son”. We’re talking about large-scale and wartime combat today folks, about morale and siege engines and the like, and how we feel they can be better integrated into the 5e system. Then after the dust has settled, and the dead have been carted off, the two talk about session highlights of a much colder place.