Dice Exploder

Actual Play: Void 1680 AM Community Broadcasts with Ken Lowery


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Transcripts available at diceexploder.com

To close out this miniseries on actual play, I wanted to feature a game that I think uses actual play as a game mechanic. Hear me out. Void 1680 AM is a solo playlist-building game in which you create a fictional radio broadcast. Except when you're done, you can send it to the game's creator (this week's cohost Ken Lowery), and he'll broadcast it out onto the real radio via the AM antenna in his garage (and on YouTube).

Obviously it feels different to play the game knowing it's going to go out on air. But I think it feels different even just knowing that it could go out on air. And while most actual play feels first and foremost like an act of performance, Ken's broadcasts feel more like an extension of gameplay and an act of community building. How's it feel to be inside all that? Come take a listen.

Further Reading

Void 1680 AM by Ken Lowery

Void 1680 AM Community Broadcasts archives on YouTube

Sam’s Void Community Broadcast

Chinese larp of Void on Instagram

Characters Without Stories featuring Sam

Socials

Ken on Bluesky and itch. You can purchase physical copies from his imprint Bannerless Games.

Sam on Bluesky and itch

The Dice Exploder blog is at diceexploder.com

Our logo was designed by sporgory, our ad music is Lilypads by Travis Tessmer, and our theme song is Sunset Bridge by Purely Grey.

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Dice ExploderBy Sam Dunnewold

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