https://dts.podtrac.com/redirect.mp3/alienfamiliar.files.wordpress.com/2017/09/afp-episode-22-how-to-create-a-campaign-setting.mp3
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Hosts: Clayton, KP, Hayley, KD, Lanina, Jordan
In this episode we discuss the methods we use and the inspiration we draw from when we create a campaign setting
Things we mention in this episode are:
Midnight Syndicate – Their music is available on SpotifyDiscography of Nine Inch Nails and Trent ReznorDiscography of This Will Destroy YouDiscography of MooncakeMount Everest Special – Ernest Hemingway’s sandwich, For Commanders OnlyClayton’s litany of questions when designing a campaign setting:
What System?How long is this campaign going to last?Why make a new setting?What is different about the setting?What is the scale of the start of the campaign vs the end of the campaign?How long are the PCs going to spend in any particular place?(If fantasy or sci-fi) what races are available? How prevalent?How fantastic? How “realistic”?What do you expect from this fantasy campaign? What is your idea of fantasy? How is magic involved/how prevalent?What has been established? Are there wizards, haughty elves, dragons, etc. What fantasy memes, tropes, etc are we going to follow?How must the System be changed to accomplish thisShorten the pre-game information that the players need to know down to 10 bullet points.