AllThingsXR Archives - AllThingsXR.com

AllThingsXR Archives - AllThingsXR.com

By Mojtaba TabatabaieTechnology
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AllThingsXR Archives - AllThingsXR.com episodes

  • Season 2 Episode 2: Dennis Crowley – Connecting the Metaverse to the Reality World

    Dennis Crowley is the Co-Founder and Co-Chairman of Foursquare, the technology company that powers location experiences for more than 1 billion people around the world. Previously, he founded Dodgeball, one of the first location-based mobile social services (acquired by Google in 2005), and help to build early location-based games PacManhattan (2004) and ConQwest (2004). Dennis is also the founder and Chairman of the Kingston Stockade Football Club, a semi-professional soccer team out of Hudson Valley, NY that competes in the 4th division of the US Soccer Pyramid.

    We talked with Dennis about the potential of the Metaverse, and how it can be augmented via the Real World.

    The post Season 2 Episode 2: Dennis Crowley – Connecting the Metaverse to the Reality World appeared first on AllThingsXR.com.

    24 min
  • Season 2 Episode 1: Rony Abovitz – Xverse

    Rony Abovitz (born 1971) is an American entrepreneur. Abovitz founded MAKO Surgical Corp., a company manufacturing surgical robotic arm assistance platforms, in 2004. MAKO was acquired by Stryker Corporation in 2013 for $1.65B.

    Abovitz is the founder of the Mixed reality company Magic Leap. He’s also the Founder and CEO of Sun and Thunder.

    The post Season 2 Episode 1: Rony Abovitz – Xverse appeared first on AllThingsXR.com.

    48 min
  • Episode 30 : Alon Grinshpoon – Creating AWS for 3d Content

    In this episode of the AllThingsXR podcast, I have a conversation with Alon Grinshpoon, Co-Founder and CEO of Echo3D.

    echo3D (www.echo3D.co) is a cloud platform for 3D/AR/VR that provides tools and network infrastructure to help developers & companies quickly build and deploy 3D apps, games, and content.

    Echo3D serves over 12,000 developers using its SDKs to create real-time 3D experiences (for healthcare, entertainment, retail, gaming, training, and more) and has deployed AR+5G projects with both Verizon and AT&T.

    echo3D grew over 30x since March 2019 and signed an enterprise partnership with Unity3D, the world’s leading game engine.

    echo3D is backed by Konvoy Ventures, Remagine Ventures, Space Capital, and Techstars, and received grants from Y Combinator, Verizon, and NYC Media Lab. Echo3D was named AR/VR finalists for SXSW 2020, won the DevProject Award 2019, named among the 2019 Most Fundable Companies, named one of the Top 25 finalists in Sir Richard Branson’s Extreme Tech Challenge (XTC) 2019, and featured on VentureBeat, The Hill, XRToday, Bold TV, Ynet, Calcalist, and Mako.

    Free registration is available at http://console.echo3D.co.

    The post Episode 30 : Alon Grinshpoon – Creating AWS for 3d Content appeared first on AllThingsXR.com.

    28 min
  • Episode 29 : Neil Mathew – Pivoting from the original idea

    In this episode of the AllThingsXR podcast, I have a conversation with Neil Mathew. Co-Founder Placenote.

    Neil Mathew is the co-founder of Placenote, the company that built the first AR Cloud SDK for ARKit. He’s a Y-Combinator alumnus and has been working at the intersection of AR and computer vision since 2015.

    Starting from the simple use case of placing virtual sticky notes in the real world, Placenote grew into a platform for indoor navigation, 3D scanning, and multiplayer AR. In 2020, Placenote launched their first standalone product, Dabble, an interior design app that uses Placenote’s computer vision platform to help people design physical spaces better on the web.Neil has a Master’s in Robotics from the University of Waterloo, where he built path planning algorithms for self-driving vehicles, visual positioning technology for hip replacement surgeries, and a Blackberry camera app that took pictures when you snapped your fingers, but he doesn’t like to talk about it. Through his work on Placenote and Dabble, Neil has become passionate about the trade-offs between UX and R&D in AR and spends a lot of time designing UX trade-offs to build products that seem to “just work” despite technology limitations.

    You can reach Neil on Twitter @neilxm

    You can check out Dabble here: https://dabble.so or @trydabble

    The post Episode 29 : Neil Mathew – Pivoting from the original idea appeared first on AllThingsXR.com.

    1 hr

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