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An Introduction To Making Neverball Balls


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In this video, we look at creating three different types of balls for the Free/Open Source Game Neverball: a simple reskin, a ball with custom geometry (using Blender), and a multipart ball with differently moving parts.

Is it my hope that instead of providing an exhaustive tutorial, I've given enough detail on enough aspects of ball creation that anybody interested in making their own will have some idea of how to achieve that.

I'd love to hear from anybody who creates their own ball. Please consider posting on the Neverball forums (link below), or tooting at me via @[email protected] using the #Neverball tag.

Enjoy!

The balls used in this video can be found on GitHub:

https:/gitlab.com/Cheeseness/neverball-ball-extras

You can find additional notes on the Neverball forums:

http://forum.nevercorner.net/viewtopic.php?pid=29746

Neverball itself can be found on GitHub and the Neverball website

http://github.com/Neverball/neverball
http://neverball.org/

Blender can be downloaded from its website:

http://blender.org

This video originated as a talk for the Tasmanian Linux User Group (TasLUG) in December 2013:

http://www.taslug.org.au/modules/news/article.php?storyid=226

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