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I'm joined by Ananam of Triglav Games. They are at the time of publishing this episode crowdfunding a vampire class for Draw Steel. It's an ambitious project and they've pulled out all the stops with professional art, playtesting and layout. In the interview we talk about how they're designing the vampire class, what it's like to designing classes for Draw Steel, and the decisions for the crowdfunder and what they've learned from it.
Links:
Recommendations
Chapters
00:00 Intro
00:55 Interview
50:12 Outro
Support the show
Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.
By Jon de Nor4.5
22 ratings
I'm joined by Ananam of Triglav Games. They are at the time of publishing this episode crowdfunding a vampire class for Draw Steel. It's an ambitious project and they've pulled out all the stops with professional art, playtesting and layout. In the interview we talk about how they're designing the vampire class, what it's like to designing classes for Draw Steel, and the decisions for the crowdfunder and what they've learned from it.
Links:
Recommendations
Chapters
00:00 Intro
00:55 Interview
50:12 Outro
Support the show
Leave a comment on YouTube or Spotify, or send me an email at [email protected].
Theme music by Patrick Haesler.
Art by Chris Malbon.

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