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Pokemon UNITE is the latest MOBA and Pokemon game to hit the market. It's very good but it falls into a category of so many other objective based games; too much emphasis on getting kills. Why do objective based games reward kills so much!
How should developers incentivize more team play? Tell me your thoughts:
You're likely asking "What is this?" Usually it's my job to ask the questions, but I'll let it slide. Welcome to Anthony Asks, where I ask one question every day about games and the video game industry and I want you to tell me what you think as well.
You can contact me in two ways:
Looking forward to the conversations!
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