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By Liam Ormiston
5
33 ratings
The podcast currently has 32 episodes available.
The party wakes up to a familiar face on board the airship as they change their course; but not before the realize some people on the ship have ulterior motives...
Our brave adventurers hunker down for what will be an intense battle against this familiar foe. However, they realize it seems to be only be after 1 thing. Arrows fly, fists connect, spells cast, weapons hit; these heroes sure know their way around a battle field by now. The question is, will it be enough?
The party enters another temple of Kol; however, they are unsure how to move forward. Faced with tough decisions, the party is understandably on edge.
After fleeing the calamity that was brought down upon Khalen, our party comes to grips with what that means for those they left behind. They couldn't spend long thinking as danger was still eminent. Luckily, these adventurers don't go down so easily.
With the Daven Union's ambassador back to health, the party investigates what happened. Information is gathered and the plot thickens when the town suddenly erupts into utter chaos...
Our hero discover the cause of the commotion at the Gala but need to act fast. Clearly something is not right and time is of the essence!
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Sound effects can be found at freesound.org
Our heroes prepare for an evening of drinks and conversation. Although it will not be all fun and games. The group is also tasked with stealing a gem known as "The Heart of Kol" as well as uncovering the truth behind the rumors of war preparations. Only one thing is certain, the evening is set to be a night of adventure.
Sound effects can be found at freesound.org
When you meet with a crime boss and they ask you to do things that aren't totally illegal and it helps your friend get out of a tight situation, do you do it? It seems our adventurers have found themselves in that exact predicament... But hey, at least they have money to burn.
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Sound effects can be found at freesound.org
After defeating the dragon, our party finds out that the betting ring Thomas has set up has caught the attention of unsavory folk. Arcane tricks are used to temporarily buy them some time until they receive a present from a fan... Let's just say it was an offer they couldn't refuse.
Our adventurers gear up as they prepare to fight a dragon in the basement of the Great Wolf Lodge. However, the odds are not looking good for them. As more and more people bet against them they soon wonder, are they going to become rich? Or have they made a grave mistake? Either way, they go all in. Find out what happens in this episode of Art of the Roll!
Sound effects can be found at freesound.org
The podcast currently has 32 episodes available.