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Having arrived in Altaruk, the party spends the afternoon learning about what may be their new home. This fortified trade city is not as secure as it appears from the outside.
Sartaj leaves to secure a meeting with Lord Aris at the Governor's mansion. Solania and Grizmo visit the tannery. Segos checks in with House Wavir and Gigus tells a story and makes a new friend.
Dinner at the governor's mansion ends abruptly.
CW: slavery (mention of slaves); explicit language.
Featured Music:
Metal by Alexander Nakarada
Link: https://filmmusic.io/song/6554-metal
License: http://creativecommons.org/licenses/by/4.0/
The Desert by Alexander Nakarada
Link: https://filmmusic.io/song/4964-the-desert
License: https://filmmusic.io/standard-license
Foam Rubber by Alexander Nakarada
Link: https://filmmusic.io/song/4783-foam-rubber
License: https://filmmusic.io/standard-license
Tribal Joy by Alexander Nakarada
Link: https://filmmusic.io/song/4743-tribal-joy
License: https://filmmusic.io/standard-license
A desperate struggle for water and life continues as the party fights against the crodlu herd that had tried to ambush our weakened warriors. Solania struggles with her equipment, Grizmo fades in and out of existence, Segos uses boulders to great effect and Gigus is a little jealous.
While recovering, we learn about the survival-craft native to the jozhal and Gigus talks his way past the guards.
We have made it to Altaruk!
Featured music:
Metal by Alexander Nakarada
Link: https://filmmusic.io/song/6554-metal
License: http://creativecommons.org/licenses/by/4.0/
Atmospheres #10 - Hotseat by Brian Holtz Music
Link: https://filmmusic.io/song/7704-atmospheres-10-hotseat
License: https://filmmusic.io/standard-license
Desert City by Kevin MacLeod
Link: https://filmmusic.io/song/3639-desert-city
License: https://filmmusic.io/standard-license
Segos, Solania, Gigus and Grizmo have escaped the slave caravan with their injured leader Sartaj and with a handful of other slaves. Now they have to find water enough for them all or more will die.
Solania leads the group to a muddy oasis but as the slaves begin to fill their bellies with water they find they are not the only ones that want respite from the dark sun in the cool water.
Explicit and more than a few jokes.
Atmospheres #10 - Hotseat by Brian Holtz Music
Link: https://filmmusic.io/song/7704-atmospheres-10-hotseat
License: https://filmmusic.io/standard-license
The party has survived their first full day on the slave caravan and even succeeded in collecting most of the items Sartaj needs to complete the ritual to summon help.
Once they 'collect' the ore and Segos fashions a bowl, Sartaj is able to ritually contact a nearby tribe of giants who agree to attack the caravan, but there is no guarantee of safety from their onslaught.
As the b'rogh devastate the caravan, can our characters survive?
Desert Liaison (Ins) by Shaoqing "Luna" Li
Link: https://filmmusic.io/song/6263-desert-liaison-ins-
License: https://filmmusic.io/standard-license
Desert Winds by Rafael Krux
Link: https://filmmusic.io/song/5492-desert-winds-
License: https://filmmusic.io/standard-license
The party reconvenes with Sartaj following a dangerous first day on the slave caravan. Solania and Gigus survived their matches in the ring, but everyone is now faces with another punishing day as the caravan travels to Balic.
Each of them attempt to find the necessary items they've been asked to recover for Sartaj so they can attempt to make a very daring escape.
CW: Explicit language, Slavery
Having reconnected with Sartaj, the party now looks for ways to survive their life as a caravan slaves long enough to escape.
Life as slaves on the caravan means work, and the party is split performing various tasks. Segos and Grizmo stay on the argosy, while Solania ranges and Gigus has a very good day! Sartaj has good news but Avram gives another nasty surprise at the end of the day.
CW: explicit language and slavery.
The Desert by Alexander Nakarada
Link: https://filmmusic.io/song/4964-the-desert
License: https://filmmusic.io/standard-license
Mortal Kombat 'bardcore' cover by Stanley Yong.
The party debates on their next moves after discovering that their leader and mentor Sartaj survived the attacks of the True and has been sold to a slave caravan outside the city.
Solania and Grizmo walk out to look at the caravan while Segos and Gigus speak once more with House Wavir but don't receive any support. The party decides on a risky course of action and it may or may not play out the way they expect.
Will they find and rescue Sartaj?
CW: explicit language, slavery
The city-state of Tyr is in shock after the attacks by The True. Who are these new foes and what do they want?
Taking refuge in a Wavir safe-house, Solania and Grizmo venture into the elven Market for information while Segos reaches out to House Wavir. Both groups are directed to a cloth merchant within the elven market who is more than she appears to be and they learn the fate of their leader Sartaj.
Content Warning: explicit language, discussion of slavery.
Featuring music by Alexander Nakarada
Metal
Link: https://filmmusic.io/song/6554-metal
License: http://creativecommons.org/licenses/by/4.0/
Tranquil Fields Eastern
Link: https://filmmusic.io/song/5770-tranquil-fields-eastern
License: https://filmmusic.io/standard-license
Our heroes combine forces and escape from the besieged Veiled Alliance stronghold only to find worse awaits them on the streets of Tyr. Who is this new and deadly foe? Can they survive to find what became of their mentor?
A Dark Sun 5th edition Dungeons and Dragons actual play of the Ashes of Athas campaign series.
Meet the characters and the cast as we start our Athasian Adventure. Join Solania the elven ranger, Grizmo the halfling rogue, Segos the jozhal wizard and Gigus the half-giant warrior as they meet within the City-State of Tyr ready to help the Veiled Alliance, but are confronted with a deadly surprise!
A Dark Sun 5th edition Dungeons and Dragons actual play of the Ashes of Athas campaign series.
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