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Detailing some of the similarities and differences between the two async implementations.
Estimating how much time it would take me to code the new expansion, as well as discussing the history and legacy of Community Plays TI
Discussing the homebrew mode Franken and how it's been implemented/supported in the async bot.
Giving some thoughts on the overlap between existing components and the new codex 4.
Explaining the process of adding a new faction to the bot and a bit of a look at the coding challenges of these 6 new factions
Musing for a short while on the sour subject of floating SC secondaries in async
Discussing the 10 differences I personally see between the two implementations.
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