
Sign up to save your podcasts
Or


An episode with fantastic music covering a wide area of topics such as other-worldly champions, cat secretaries, questionable learning methods, and whatever happens in Nancy’s room. Enjoy!
Download Episode #47: Knick-Knack (73 MB, mp3) here
Track announcements provided by Ed Wilson of PixelTunes Radio
Playlist:
01 “Cosmic Hero” – Nex Machina (2017, Windows) by Ari Pulkkinen
Thomas Detert was a founding member of the demo group X-Ample that became a fairly prolific C64 game developer during the early 1990s. Most of the games he worked on were published on disk magazines and therefore tended to fly under the radar. This didn’t prevent him from becoming a fairly respected composer of the late C64 years though, with a signature style that combines Galway-esque anthems and funky Maniacs of Noise grooves.
Download Episode #46: Thomas Detert (68 MB, mp3) here
Track announcements provided by Ed Wilson of PixelTunes Radio
Playlist:
01 “Title Screen (Edit)” – Eon (1993, C64) by Thomas Detert
Game Arts is a game developer and publisher that is mostly known in the West for the RPG series Lunar and Grandia. The company had their start on Japanese computer systems of the 1980s, where they produced some classics like Silpheed or Thexder. Much of the catalog from this early period was scored by the sound team Mecano Associates.
Download Episode #45: Game Arts (76 MB, mp3) here
Track announcements provided by Ed Wilson of PixelTunes Radio
Playlist:
01 “The Legend of Silpheed” – Demo (2003, NES) by Sekishun
While often derided for its shallow trial-and-error gameplay, the release of Shadow of the Beast proved to be hugely influential in the Amiga gaming scene. It’s atmospheric score, featuring a mix of pan flute, synth pad, bass, and percussion, became a popular template for many games to come, eventually creating its own sub-genre of Amiga music.
Download Episode #44: Pan Flute Heroes (72 MB, mp3) here
Track announcements provided by Ed Wilson of PixelTunes Radio
Playlist:
01 “Intro” – Leander (1991, Amiga) by Matthew Simmonds
Wolf Team was a Japanese developer that was initially formed as subsidiary of Telenet, spent a few years as an independent studio, and was later reintegrated into Telenet again. During that time they created an incredible diverse catalog of games, featuring over 50 releases in many different genres. And while their games were often just shy of something great, they are highly regarded for their excellent music, composed by a talented sound team around Motoi Sakuraba.
Download Episode #43: Wolf Team (79 MB, mp3) here
Track announcements provided by Ed Wilson of PixelTunes Radio
Playlist:
01 “Silent Symphony” – Arcus 2: Silent Symphony (1990, X68000) by Masaaki Uno
From the publisher's feed