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Entrepreneur, author, and game designer Jesse Schell is here to talk about the art of design, the creation of experience, and the future of games.
(4:58) "What you pretend to be, you will become" (10:21) Creating the experience (12:35) Immersive play and iterating on the fly (16:56) "A problem-solving activity approached with a playful attitude" (22:44) Elements of game design: mechanics, story, aesthetics, and technology (33:31) Naming and reinforcing a theme (43:45) "People can steal your moves, but they can never steal your inspiration" (51:15) The rule of the loop - iterate quickly to accelerate the power of evolution (57:18) What the future holds: VR, meta, and games within games
Host: David Gardner Guest: Jesse Schell Producer: Rick Engdahl
Learn more about your ad choices. Visit megaphone.fm/adchoices
By The Motley Fool4.4
919919 ratings
Entrepreneur, author, and game designer Jesse Schell is here to talk about the art of design, the creation of experience, and the future of games.
(4:58) "What you pretend to be, you will become" (10:21) Creating the experience (12:35) Immersive play and iterating on the fly (16:56) "A problem-solving activity approached with a playful attitude" (22:44) Elements of game design: mechanics, story, aesthetics, and technology (33:31) Naming and reinforcing a theme (43:45) "People can steal your moves, but they can never steal your inspiration" (51:15) The rule of the loop - iterate quickly to accelerate the power of evolution (57:18) What the future holds: VR, meta, and games within games
Host: David Gardner Guest: Jesse Schell Producer: Rick Engdahl
Learn more about your ad choices. Visit megaphone.fm/adchoices

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