For our premiere episode of season 3, we tackle the "walking simulator." What are its merits? Why does it matter? Could it possibly be the next step in the evolution of storytelling?
Iiiiiit’s Chriiiiiiistmaaaaaas. And we couldn’t let that go. No, in true Back Seat Designers fashion, we ran that theme right into the ground. We had to make some schedule alterations due to Gareth being unable to read his diary. But thankfully our guest actually wanted to be on the show. We’re as surprised as you.Continue reading Open Crowd Source S2E7 – Richard Cobbett
Three makes a perfect pair, so it makes sense that we would have three episodes in which the guest wound up being someone else than we had originally planned. It’s always a pleasure to have people on the show, however, and this week was no exception, as we introduced our old friend Chris Ushko toContinue reading Open Crowd Source S2E6 – Chris Ushko
Francisco Gonzalez returns to do battle with the Open Crowd Source Machine - at great expense and at the last minute. Well, not great expense. But he is here because he's a very kind man and our original guest did not show. Which is good, 'cos he seems to know all about astral projection.
Before I tell you all about this week’s episode, please allow me to unveil a new milestone for our show: Yes, Troels has created a lovely piece of cover art for this week’s game design. Oh, incidentally, that picture is NSFW. This latest episode also marked another first for Open Crowd Source. You may remember thatContinue reading Open Crowd Source S2E4 – Bianca Devins
Host of the Upper Memory Block podcast, Joe Mastroianni, joins us to design a game that really has no happy ending: Dead children, Canadian loggers and lovingly rendered 3D landscapes await your auditory organs!
Is Jacob sitting on his butt? Well, at the time of writing, he is not. He is actually sound asleep, having just participated in the second episode of season two of “Open Crowd Source”. For some odd reason, Jacob was looking forward to his guest appearance on our show to the point where he satContinue reading Open Crowd Source S2E2 – Jacob Janerka
For our scintillating season premiere, we welcome Chris Pope, official Guy From Andromeda wrangler, to design a game about Niels Bohr, string theory, quantum mechanics, and alternate timelines.
Natalie "Resulka" Juhasz joins the sausage party to do battle with not only the Open Crowd Source Machine, but also a bunch of rambunctious, somewhat inebriated idiots.
We welcome YouTuber Diana Rose to the fold and set out to design a game wherein the ghost of H.P. Lovecraft resurrects a bank robber with a peculiar penchant for costuming.