BAFTA

BAFTA

By BAFTATV & Film
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BAFTA episodes

  • Designing games + creating stunts | Alien: Isolation meets Bond | Two Worlds Meet
    Creating action to capture your audience is vital to film, TV and games; whether it’s a challenge which brings a gamer back to play, level after level, or a film action sequence that shoots adrenaline into the heart of a story. Games designer Catherine Woolley (Alien: Isolation, Harry Potter & The Deathly Hallows) and stunt coordinator Gary Powell (James Bond, Harry Potter, Bourne) discuss the creative crossover between their roles.
    Explore more meetings across film, tv and games on guru.bafta.org
    Watch https://www.youtube.com/watch?v=IMR5GlyyV-c
    47 min
  • Make-up + Casting | Atonement's make up artist meets The Witch casting director | Two Worlds Meet
    Atonement, Steve Jobs + The Imitation Game make-up artist Ivana Primorac meets The Witch + The Levelling casting director Karmel Cochrane to ask, what is our job?
    Bringing characters to life is key to creating engaging film and TV. Casting the perfect performer or working with an actor to create the look of their character are processes which are closely linked but casting directors + hair and make up designers never meet... until now!
    33 min
  • Producing for games vs producing for film | Two Worlds Meet
    ‘Herding cats’ is a good way of describing the life of a producer - they are usually the first and the last people in the process, responsible for keeping everyone on track to deliver a big, creative, expensive project. How does this process change between making a BAFTA-nominated game or a BAFTA-nominated film?
    LittleBigPlanet and Tearaway producer Michelle Drucker meets Brooklyn and Wild producer Amanda Posey, finding common ground across their industries.
    35 min
  • Directing animation vs live action | Two Worlds Meet
    Director is one of the biggest roles on any film or TV programme. The person hired to deliver a vision, and get the best out of their cast and crew in order to bring the script to life. Working with actors and capturing performance is key; how does that change when your key performer is a clay sheep? Animation director Richard Starzak (Shaun The Sheep) sat down with live action TV director Richard Laxton (Him & Her, Burton and Taylor) to talk about capturing performance, onscreen storytelling and being worried you might get ‘caught out’.
    42 min
  • Designing games + creating stunts | Alien: Isolation meets Bond | Two Worlds Meet
    Creating action to capture your audience is vital to film, TV and games; whether it’s a challenge which brings a gamer back to play, level after level, or a film action sequence that shoots adrenaline into the heart of a story. Games designer Catherine Woolley (Alien: Isolation, Harry Potter & The Deathly Hallows) and stunt coordinator Gary Powell (James Bond, Harry Potter, Bourne) discuss the creative crossover between their roles.
    Explore more meetings across film, tv and games on guru.bafta.org
    Watch https://www.youtube.com/watch?v=IMR5GlyyV-c
    47 min
  • Make-up + Casting | Atonement's make up artist meets The Witch casting director | Two Worlds Meet
    Atonement, Steve Jobs + The Imitation Game make-up artist Ivana Primorac meets The Witch + The Levelling casting director Karmel Cochrane to ask, what is our job?
    Bringing characters to life is key to creating engaging film and TV. Casting the perfect performer or working with an actor to create the look of their character are processes which are closely linked but casting directors + hair and make up designers never meet... until now!
    33 min
  • Producing for games vs producing for film | Two Worlds Meet
    ‘Herding cats’ is a good way of describing the life of a producer - they are usually the first and the last people in the process, responsible for keeping everyone on track to deliver a big, creative, expensive project. How does this process change between making a BAFTA-nominated game or a BAFTA-nominated film?
    LittleBigPlanet and Tearaway producer Michelle Drucker meets Brooklyn and Wild producer Amanda Posey, finding common ground across their industries.
    35 min
  • Directing animation vs live action | Two Worlds Meet
    Director is one of the biggest roles on any film or TV programme. The person hired to deliver a vision, and get the best out of their cast and crew in order to bring the script to life. Working with actors and capturing performance is key; how does that change when your key performer is a clay sheep? Animation director Richard Starzak (Shaun The Sheep) sat down with live action TV director Richard Laxton (Him & Her, Burton and Taylor) to talk about capturing performance, onscreen storytelling and being worried you might get ‘caught out’.
    42 min
  • Designing games + creating stunts | Alien: Isolation meets Bond | Two Worlds Meet
    Creating action to capture your audience is vital to film, TV and games; whether it’s a challenge which brings a gamer back to play, level after level, or a film action sequence that shoots adrenaline into the heart of a story. Games designer Catherine Woolley (Alien: Isolation, Harry Potter & The Deathly Hallows) and stunt coordinator Gary Powell (James Bond, Harry Potter, Bourne) discuss the creative crossover between their roles.
    Explore more meetings across film, tv and games on guru.bafta.org
    Watch https://www.youtube.com/watch?v=IMR5GlyyV-c
    47 min
  • Producing for games vs producing for film | Two Worlds Meet
    ‘Herding cats’ is a good way of describing the life of a producer - they are usually the first and the last people in the process, responsible for keeping everyone on track to deliver a big, creative, expensive project. How does this process change between making a BAFTA-nominated game or a BAFTA-nominated film?
    LittleBigPlanet and Tearaway producer Michelle Drucker meets Brooklyn and Wild producer Amanda Posey, finding common ground across their industries.
    35 min

About BAFTA

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BAFTA is a world-leading independent arts charity the UK supporting, developing and promoting the film, games and TV industires. We offer unique access to some of the world’s most inspiring talent,…