Game Wisdom

Balancing Tabletop Design With One Last Job


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This week we’re posting a double cast due to the ever growing backlog. For this one, James and I spoke with designer Brian Cronin about designing and balancing tabletop gameplay and what that means for his upcoming title One Last Job. We started off with introductions before getting into tabletop design. Tabletop gameplay is an […]
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Game WisdomBy Josh Bycer

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