
Sign up to save your podcasts
Or


The Gravediggers are back, and Sellaria needs them more than ever.
Lyrix is under siege as Psychosis Inc. unleashes its full might, and their unhinged leader edges closer to claiming godhood. The true gods can only watch, powerless to intervene in a calamity of this scale. With the city burning and time running out, the Gravediggers must find a way to reach Psychosis Inc.’s flying bastion in the sky.
Can they save Click… and stop the fall of Sellaria itself?
🎃 Happy Halloween! 🎃
This is it, the finale of Withering Waters!
The Bell Divers face off against the Blight itself in a desperate fight to save what’s left of the world.
Will they stop the corruption and bring back the light… or will everything fall to the Blight?
The Bell Divers face their greatest challenge yet.
Amid the crumbling ruins, the blight pulses with new life. Shadows twist, the air hums with decay, and our heroes fight to keep what’s left of their sanity. Will they survive the spreading corruption, or will the ruins claim a few more echoes?
The Bell Divers descend deeper into the Withering Waters.
Our heroes escape the bubble only to come face to face with the spreading blight. The shadows whisper, the water churns, and even Glip Glop can’t deny the ghosts nipping at his heels. Will they stop the darkness or drown in the depths of their own pasts?
The story continues in the Withering Waters mini-campaign! Our new heroes struggle to survive the aftermath of the great tree’s explosion. Floodwaters surge, and the blight spreads like a living cancer across the land. As they press onward through the devastation, they encounter some fun-guys who may not be as honest as they seem…
In the start of the spooky month horror special, we step into the shoes of brand-new characters: the slippery PI Glip Glop Sticklee, the looming shadow beast T.I.M., and the lumbering wall of strength known as Muck. Strange, spooky, and unpredictable, our unlikely crew dives headfirst into a chilling tale where survival is anything but guaranteed.
🎃 It’s October, and we’re celebrating Spooky Month with a 5-episode horror special! 👻
This kickoff Episode 0 doesn’t count toward the 5, it’s our classic session zero where we dive into the eerie setting, talk about the characters we might play, and set the stage for the horrors to come.
Sharpen your stakes, ready your silver, and join us for a month of dice-rolling dread! 🕯️🩸
The Gravediggers finally find refuge with the underground automaton resistance.
There, they uncover the truth of what’s really happening and learn that time is running out to stop Napoleon before his plans come to fruition.
The clock is ticking, and the stakes have never been higher.
The Gravediggers find themselves in a race against time. Rue is dragged back into his past, forced to face a dark evil while trapped in a crushing headlock. Meanwhile, Lisha and Grave stand against the Diviner and his forces, while Napoleon moves unchecked in the shadows.
Who will come out on top… and can Rue survive the weight of both his past and present?
Welcome to another episode of The Fumble Files!
This time we dive into some truly wild magical items and tackle the age-old question: is the game really players vs. DM?
(Also… sorry for the echo! Blame not Jake I tried cover it up in editing)
From the publisher's feed