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In the second leg of their BioShock journey, Andre and Thrak are confronted with a familiar yet interesting sequel. Does BioShock 2 differentiate itself enough from the shadow of the original to carve its own path, or is it damned by its previous success?
If you haven't heard part one of this sereis where we discussed BioShock, you can hear that right here.
Hear Thrak on The 3DO Experience right here
Fine Time on Bluesky: @fineti.me
Andre on Bluesky: @pizzadinosaur.fineti.me
[00:00] Intro and Production History
[05:55] Why Don't We Do Asset Reuse Like We Used To?
[12:06] Premise and Story
[18:02] Characters
[24:15] Gameplay Refinements and Backsteps
[31:05] Effects of Game Length
[35:54] Truncated Gameplay Aspects
[40:27] Minerva's Den DLC
[47:50] Tidbits and Ending(s)
[50:23] See Ya Next Time!
By Fine Time5
2525 ratings
In the second leg of their BioShock journey, Andre and Thrak are confronted with a familiar yet interesting sequel. Does BioShock 2 differentiate itself enough from the shadow of the original to carve its own path, or is it damned by its previous success?
If you haven't heard part one of this sereis where we discussed BioShock, you can hear that right here.
Hear Thrak on The 3DO Experience right here
Fine Time on Bluesky: @fineti.me
Andre on Bluesky: @pizzadinosaur.fineti.me
[00:00] Intro and Production History
[05:55] Why Don't We Do Asset Reuse Like We Used To?
[12:06] Premise and Story
[18:02] Characters
[24:15] Gameplay Refinements and Backsteps
[31:05] Effects of Game Length
[35:54] Truncated Gameplay Aspects
[40:27] Minerva's Den DLC
[47:50] Tidbits and Ending(s)
[50:23] See Ya Next Time!

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