BitNote

BitNote

By David CollinsVideo GamesMusic
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BitNote episodes

  • Bn100 - 100th Episode special!
    In which I celebrate my 100th episode with an hour long special! At Dawn by Jun Senoue, Azure Blue World by Jun Senoue, Welcome to Station Square by Masaru Setsumaru and Jun Senoue from Sonic Adventure by Sonic Team; Intro by Hideaki Kobayashi from Sonic Mega Collection (Plus) by Sonic Team; Into The Zone and Last to Follow by Roadkill based on Howard Drossin music from Comix Zone by Sega Technical Institute; Traps and The Great Bath by Chris Huelsbeck from Turrican Soundtrack Anthology Vol. 2; originally from Turrican II: The Final Fight by Factor 5 and Rainbow Arts.
    1 hr
  • Bn099 - A game about something
    The strange and wonderful puzzles of independent games. Infiltrate and Badvoca by Ian Hicks from A Virus Named Tom by Misfits Attic; A Strange New World, A New Hope, Liberation by Brian D'Oliveira from Papo & Yo by Minority.
    29 min
  • Bn098 - Dieselpunk and steampunk
    In which I travel between dieselpunk and steampunk. Moneta Point-C, High Score and Cardinal Canyon-B by Akira Yamaokai from Sine Mora by Digital Reality and Grasshopper Manufacture; Pleasure Quarter, Discovery of Gravitation and Douse Shinundakara by Kohei Tanaka from Gravity Rush by Project Siren [SCE Japan Studio].
    30 min
  • Bn097 - Jet Set Radio
    In which I dedicate an episode to the classic, Jet Set Radio. Funky Radio by B. B. Rights, Sneakman by Hideki Naganuma, Bout the City by Reps, Sweet Soul Brother by Hideki Naganuma, Rock It On by Hideki Naganuma from Jet Set Radio by Sega/Smilebit.
    27 min
  • Bn096 - Sci-fi noir
    In which we indulge in some good old sci-fi noir. Menu and Noon by Michael Henry from San Francisco Rush 2049 by Atari Games; Level 1 entryway by Robert "Bobby" Prince from Doom II by id Software; Sayuri and Credits by Nathan Allen Pinard from Gemeni Rue by Joshua Nuernberger, published by Wadjet Eye Games.
    30 min
  • Bn095 - Never did finish that game
    In which I continue to think with portals (apologies for distortion in first part). Music of the Spheres, Die Cut Laser Dance, Cara Mia Addio by Mike Morasky from Portal 2 by Valve; Aarbron's Revenge by by David Whittaker from Shadow of the Beast (MegaDrive version) by Reflections Interactive.
    29 min
  • Bn094 - The Hitchhiker's Guide TTG
    In which I do a Let's Play of classic text adventure, The Hitchhiker's Guide to the Galaxy! Journey of the Sorcerer by Eagles, redone by Joby Talbot; The Hitchhiker's Guide to the Galaxy by Infocom (mainly Steve Meretzky and Douglas Adams).
    32 min
  • Bn093 - Dust: An Elysian Tale
    In which I play music from Dust: An Elysian Tale. Falana, The Glade, Abadis Forest, No Rest of the Wicked, Legend of Mithrarin, Gone Home (Journey's End) by HyperDuck SoundWorks (Chris T Geehan, Dan Byrne-McCullough) and Funky Rustic (Alexander Brandon) from Dust: An Elysian Tale by Humble Hearts LLC .
    30 min
  • Bn092 - Sonic's first RPG!
    In which I intentionally play bad Sonic music. Metropolis and Battle 4 by Steven Sim and Richard Jacques from Sonic Chronicles: The Dark Brotherhood by BioWare; Footprint and Free Flowing by Andrew Curnock a.k.a. Beat Therapy from Pop by Nnooo.
    28 min
  • Bn091 - Supernatural deduction
    In which I play music from Visual Novel games. Cherished and Memories by Marc Conrad Tabula from Ripples by Sakevisual; Calling to the One by Aural Wave from Jisei by Sakevisual; Subterranean (Lorenzens Soil / ISO 9001) and Anything But Tangerines by Tommy Tallarico from Earthworm Jim 2 by Shiny Entertainment.
    28 min

About BitNote

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As a half-hour weekly radio show, BitNote gives fun, nuanced and energetic views of video games and the wide variety of music they have. Broadcasts Fridays 3:30pm GMT on Dublin South FM.