Blue Cup Tools Podcast

Blue Cup Tools Podcast

By Francisco Gonzalez & Ben ChandlerVideo Games
Download on the App Store

Blue Cup Tools Podcast episodes

  • Another episode of Top Scores! We pick more of our favorite tunes from different games and share them with you.
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  • The usual chat about games we're playing, how to effectively pepper backstory and information in your game via documents and/or conversation, and an extensive Roberta Williams bashing session!
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  • This week, we discuss routines and schedules and how they help when designing games, Ben tells us all about his exciting new job, and we each discuss more of our boring personal lives!
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  • OoooooOOOOOOooh! In this SPOOKY Halloween episode, we talk about Australia's sad lack of the holiday, games we've been playing, our favorite scary games, and discuss if we would ever make or work on a horror game.
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  • In this week's episode, we talk about our individual nerd adventures, parser interfaces vs point and click and the effect on interactivity, protagonists who are cowards, and a guy who has never seen a PC game before!
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  • We discuss our eBay activities and thrift shops, the magical art of editing Wikipedia pages, Grundislav expresses his displeasure at the Gabriel Knight remake, would we remake our own games, and a surprise interview with Joel Staaf Hasto!
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  • Today, we rant about HD remakes, citing Flashback as an example. Grundislav rants about the Beyond: Two Souls demo. Are games today too reliant on player objectives? Other random blabbings!
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  • Grundislav and ThreeOhFour watch too many movies and tv shows, what do we like about adventure games, anyway? Design documents, word searches, and many more random topics.
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  • Another episode of Top Scores! We each pick 8 of our favorite tunes from different games and share them with you.
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  • Grundislav's laziness takes its toll on our audio quality, we talk about variety in games and how to mix up your puzzles in adventure games. Also, lots of non-sequitir nonsense!
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About Blue Cup Tools Podcast

From the publisher's feed

Ben Chandler and Francisco Gonzalez talk about game design issues.