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The next morning after finding and curing Rikka, the party set out to the ruins outside of Olde East Vale to confront Volk. After some deliberation, they come up with a plan and follow Rikka to a secret entrance that leads into the basement of the tower Volk has locked himself in. Climbing the tower, what awaits them at the top is a creature who will not know reason.
By BnDnD5
11 ratings
The next morning after finding and curing Rikka, the party set out to the ruins outside of Olde East Vale to confront Volk. After some deliberation, they come up with a plan and follow Rikka to a secret entrance that leads into the basement of the tower Volk has locked himself in. Climbing the tower, what awaits them at the top is a creature who will not know reason.