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By BnDnD
5
11 ratings
The podcast currently has 68 episodes available.
Join Beadle, Mugen and Estwing as they finally get their Spring Break! After the events of Night Serpent Isle, the party gets a well deserved break. Building sand dragons and challenging the crew of The Shell to a grueling volleyball match!
After sneaking back to The Shell, the party sets sail back to Port Rummspringa. On the way, they are contacted by Lili, who has finished work on the strange Orb from Ibras' lab. Back at the port city, the party discusses where to go next and Beadle also learns that he is being hunted by his former guild.
Back at Night Serpent Isle, Mugen, Beadle and Estwing are treated as guests of honor as a huge celebration commences. Music, ales and wines and some...other things are had into the early hours of the next morning. When the party wakes up, they discover that Flame Tongue has snuck off in the night with the chest and Han, Mugen's book, is sensing some terrible magic. Following the book, they find Flame Tongue, but he is not alone...
Luckily The Warbler War Balloon (the future of balloon based warfare) was mostly undamaged in the fight with the gargantuan purple worm. The party packs up their spoils and heads back to the port city of Rummspringa. Beadle, noticing that Flame Tongue looks a bit more worse for wear, takes over piloting and learns a bit about Flame Tongues family. Meanwhile, someone lost to Mugen long ago reaches out to her, giving her hope, but also a feeling of uncertainty.
DISCLAIMER!!!: Sorry all, I messed up when recording this somehow and the only mic that was recording was the DM's, because of this, the sound quality is a bit rough, I did my best to make sure you can hear everyone, please forgive me for this mistake!
In this episode the party takes on the giant purple worm! Flame Tongue is in serious danger, but some quick thinking from the party leads to the destruction of the worm. Tons of loot is found inside, including a strange opalescent stone that puts Estwing in a trance. A vision flashes before her eyes as memories of her past come to light. Also, Flame Tongue is acting kind of strange, could he be hiding something?
Sailing The Warbler high above the desert, the party gets to know the Blue Bears mercenaries and take in the sites. Life has uh...found a way in this desert, despite the danger. Packs of dinosaurs travel between small patches of green, the gold sands below are dotted with life. A large oasis seems to be the popular watering hole, but not only to the dinosaurs. As the party watches, a massive worm like creature bursts from the sand and snatches a T-Rex, pulling it into the sands. Is this what they have come here to kill? Is this what they are up against?
The party heads back to Port Rumspringa with The Warbler in tow, pulling into the port and making their way to The Great Hull to speak with Franchesca, they run into some "frenemies" that give them some trouble along the way. Finally making it to The Great Hull, the party is told that the assassin who had shot the poison arrow through the window the last time they visited is locked up in the brig. Maybe it's time for some answers?
The party spends the next 3 days making bombs, deceiving doctors and building a war balloon that they excitedly named The Warbler due to the honey Beadle used to coat the balloon turning it yellow. A heart to heart between a drunk Estwing and Flame Tongue, and many potions made and stocked for the expedition to come!
Thinking quickly, Beadle and Mugen come up with a plan to take down the Dracolich. With a bit of luck, they get Fiden and the Dracolich off their back and make it to Night Serpent Isle. After some exploring, Flame Tongue shows them his big idea, a great claw that can be anchored to the ground to grab the great worm!
Happy 1 year of BnDnD!
Beadle has a disturbing dream about the Goddess Mari'Kai and accidentally oversleeps! The presentation to Lady Franchesca is in two hours and Beadle doesn't have time for his morning routine. After some quick breakfast with Flametongue, the party heads up to meet with Franchesca at her home, The Great Hull. After some shenanigans, she agrees to help them.
The podcast currently has 68 episodes available.