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The Fellowship of the Bling decide to stroll right up to the most important lady in town, The Crown of the Sea, Lady Franchesca. Amused by their boldness, she entertains a conversation with them for a while. Afterwards, the party has a seat on the patio and while at dinner, they notice the Turglesnerch presence, Lord Carligula is staying at Blue's as well, they will have to be sure Beadle is not noticed!
A chase starts as the mysterious assassin darts down an alleyway after stabbing Flametonuge and taking the key he wears around his neck. Thinking quickly, they catch up to the assassin and take him down! Afterwards, Flametongue has more to say about the shard he has and his plan to take back his homeland.
The party has made their way to The Coconut's Rest, a hidden speak easy in the port city of Rummspringa. While they sip their drinks, they overhear talk of someone who was mentioned to them before, Flametongue. With a brilliant plan to inject themselves into the conversation, they eventually gain Flametongue's interest and plan to speak with him later that night. Unbeknownst to them however, others in the establishment may be watching.
Steve the shark kin greets the party and tells them about the different bars an shops around town. BAR CRAWL! Time for drinks and info gathering. After a visit to the beach bar Chum Fiesta, the party heads further into town to get proper warm weather attire for Mugen and to find this speak easy they were told about called The Coconut's Rest.
The party has a peaceful last couple of days at sea when, sunken towers, meteor showers and a visit from a friendly bronze dragon. In the distance as dusk falls on the 5th day of travel, the shining city of Port Rumspringa comes into view. Pirates, black markets and someone they call The Crown of the Sea, what awaits them in this new city?
The Fellowship of the Bling set off with their friends Sonny the Tortle, Roadie and Shivers as they make their way to the southern port city. Along the way they meet a rainbow dragon fish, luckily it speaks draconic and is able to converse with Mugen. In their conversation the party is warned about the dangers of the southern seas!
The next morning, Vekel comes to check on the party and invite them to a community breakfast with everyone else in town. Marneth steps up to lead the people of Ulding and the party is rewarded for their part in the resistance. Afterwards they get an unexpected call from some friends they have not seen in a while.
After the victory party, Beadle, Mugen and Estwing settle in with Burrow'r around the fireplace in the townhome outside the keep. As the fire roars, and snow falls outside, the party takes the time to discuss their stories and tell each other a little more about themselves. As the night drags on, in their sleep comes visions of a distant past.
After the dust has settled, Beadle, Mugen and Estwing join the crowd inside the throne room. Vekel steps forward with his step father in chains and a trial commences with the party revealing their evidence. Afterwards, a celebration is in order with drinking games and eavesdropping. With the leadership of Ulding removed, who will take it's place? Not something to worry about for now, for now we party!
Party music thanks to:
Tavern Loop One by Alexander Nakarada | https://www.serpentsoundstudios.com
Myrdin had only just fallen when the townsfolk burst through the door, a weary party before them, luckily there were some medics in the crowd. Vekel, who had survived most of his soldiers turning against him, asked for the assistance of Beadle, Mugen and Estwing as he means to confront his step father, the Baron Iric. What will they find when they come face to face with Iric? And...what was that rumbling? Is the ground shaking?
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