Board Game Business Podcast

Board Game Business Podcast

By Richard New, Brian Henk, Jeremy Commandeur
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Board Game Business Podcast episodes

  • Top 5 Rough Edges on a Kickstarter Game - Ep. 90

    We discuss the top 5 most common rough edges on a Kickstarter game so you can avoid them on yours!

    • Dustin Schwartz Rules Editing: https://twitter.com/dustinbschwartz
    • The Game Crafter Sanity Test: https://help.thegamecrafter.com/article/145-sanity-tests
    24 min
  • Top 5 Places to Find Prototype Art - Ep. 89

    In this episode, we re-visit our list of top places to find art for your prototype.

    Links:

    • The Noun Project: http://www.thenounproject.com
    • Nasa: https://www.nasa.gov/multimedia/imagegallery/index.html
    • National Gallery of Art: https://www.nga.gov/collection/collection-search.html
    • Public Domain Smithsonian: https://www.si.edu/search/
    • Public Domain New York Public Libraries:
      • https://digitalcollections.nypl.org
      • https://www.nypl.org/research/collections/digital-collections/public-domain
    • Pixabay: https://pixabay.com
    • GameIcons.Net: http://game-icons.net
    • Flicker:
      • https://www.flickr.com/photos/britishlibrary
      • https://www.flickr.com/photos/internetarchivebookimages/Major
    • Patreon:
      • https://www.patreon.com/Arcknight
      • https://www.patreon.com/AlishaVolkman
      • https://www.patreon.com/satoshi_matsuura
    28 min
  • Top 5 Predicted Impacts of COVID-19 on the Board Game Industry - Ep. 88

    Jeremy and Brian discuss how we think the board game industry will be impacted by COVID-19. This was recorded in early April of 2020.

    Resources:

    • Good Cop Bad Cop Online - https://gcbc.arantius.com/
    • Tabletopia - https://tabletopia.com/
    • Tabletop Simulator - https://www.tabletopsimulator.com/
    • Board Game Arena - BoardGameArena.com
    • Roll20 - https://roll20.net/
    • BoardSpace - boardspace.net
    27 min
  • Top 5 Time Savers for Game Designers - Ep. 87

    In this episode, we are going to cover a bunch of tips for you game designers to SAVE YOU TIME.

    Resources Mentioned

    • Google Drive - https://docs.google.com
    • Dropbox - https://www.dropbox.com
    • Card Creatr - https://cardcreatr.sffc.xyz/
    • Component.Studio - https://component.studio/
    • Paperize - https://beta.editor.paperize.io/#/
    • Multideck - https://semicolon.com/multideck/multideck.html
    • Pages - https://www.apple.com/pages/
    • The Game Crafter Art Store - https://www.thegamecrafter.com/design-assets

    25 min
  • Top 5 Tips for Advertising Your Board Game - Ep. 86

    We give you our top 5 tips for advertising your board game and how to learn which sources are best for you and your game. This is a little more focused on ads for a Kickstarter campaign, but is applicable to any type of advertising for a board game.

    References:

    • Bitly Link Shortener - https://bitly.com/
    • Google Link Shortener - https://goo.gl/
    • Google Analytics - https://analytics.google.com/
    • Facebook Ads - https://www.facebook.com/business/ads
    25 min
  • Mailbag on US Manufacturing, Recovering from Disaster, and Component Cost Considerations - Ep. 85

    Today we dig into the Patreon mailbag and answer these questions:

    • How do you recover from being punched in the gut?
    • What is a unique enough selling point for a game?
    • What are some component cost considerations to take when
    • manufacturing your game?
    • Should I fulfill my Kickstarter campaign myself?
    • Is it possible to manufacture games in the US?

    Thanks to Mark Edwards for editing this!

    33 min
  • Top 5 Biggest Changes in the Board Game Industry in the Last 5 Years - Ep. 84

    How has the board game industry changed in the last 5 years? Brian co-founded Overworld Games about 6 years before this was recorded so it's also a view of how things have changed between when he started publishing games and now.

    Here is the top 5 list: 5) More games in big box retailers 4) It's easier to make games 3) Kickstarter explosion 2) Growth of games at conventions 1) Distribution is harder

    33 min
  • Top 5 Ways to Deal with Scope Creep - Ep. 83

    Patron Andrew van Ingen suggested this episode on how to deal with scope creep. Here's the list we go through!

    5. If some people don't hate it, you are doing it wrong. 4. Don't let experiments linger. 3. Determine the scale, audience (learning time), price point and play time of your game. 2. Have an "always pruning" mindset. Always be thinking about the parts that aren't SUPER DUPER fun. 1. Understands that hobby gamers (and many designers) will ALWAYS ask for more.

    24 min

About Board Game Business Podcast

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On The Board Game Business Podcast, we discuss the business side of the tabletop gaming industry. We don't review games or tell you which ones we like, but instead focus on how to price, distribute,…