In episode 27, we review Rebel Princess and Fishing. To start off the episode, we chat about our Board Game Homie Weekend on the coast and what brought us joy: Brass: Birmingham, Daybreak, Nerdz Day Sale, and Clank! Legacy: Acquisitions Incorporated.
Rebel Princess is a trick taking game that takes place over five rounds. Each player selects a Princess (each with their own special once-per-round ability) and attempts to avoid princes like the plague at the party. Just like Hearts, players must follow, and there is no trump suit. At the end of each round, count your proposals (number of prince cards and the dreaded frog prince that counts for five proposals) and add those points to your score. Collect every prince AND the frog, and you’ll score -10 points. At the end of the game, the player with the least amount of points wins!
Fishing is a trick taking game that takes place over eight rounds. Each player has a boat and a fishing net; during the round, you catch each card you won in a trick (or snatched from playing a zero) and add them to your net. At the end of the round, each card in your net is worth a point and then are shuffled and added to the bottom of any cards already on your boat. At the beginning of the next round, you draw cards from your boat deck to fill your hand. If you ever aren’t able to completely fill your hand, you get to supplement from the Ocean deck; the Ocean deck has more valuable cards and introduces the trump suit. The player with the most points at the end of the eighth round wins!
We’ve been having fun exploring trick takers (Angela and Gillean’s collections have been exploding in growth!) and getting to discuss what we enjoy and dislike about the two. While we enjoyed both of these games, our levels of enjoyment vary for each.
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