In Episode 65, we review Clans of Caledonia and its recent and only expansion, Clans of Caledonia: Industria. But, first! We chat about what is bringing us joy: Cascadia: Alpine Lakes, ASHES: Blackout Protocol, and The White Castle: Bōeki.
Clans of Caledonia, published by Karma Games, is perhaps a perfect game. A mid-to-heavy game with a variable economic market, thematic mechanics and gameplay (including distilling whiskey!), and delightful thinking space. Over the course of five rounds, players take turns and pass once they have run out of money and options. All players produce basic resources and have the opportunity to refine their goods using any bakeries, distilleries, or cheese dairies they have built. Players then receive victory points based on the scoring tile of the current round, and then the cycle begins again.
Clans of Caledonia: Industria adds more of what we already love (contracts, clans, shipping tiles, round goals, and map tiles), thoughtful mini expansions (market dice, farmer’s markets, additional end game scoring tiles, and contract refill board), and the largest module of them all: the train map with delivery bonuses to explore throughout the game and milestones to strive for and achieve before your opponents.
Did we mention this game is perfect? It is. (Just maybe don’t ask Reed… 👀)
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