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In Episode 171 we conclude our series about how board games can use the same structure as a story and give you a similar arc. In this fourth part we talk about games that have a great conclusion.
Timestamps:
00:00 Introduction
01:25 Board Games as Stories - conclusion
04:20 Lacrimosa
06:40 Keyflower
10:29 Star Wars: Rebellion
14: 30 Paperback Adventures
18:49 Charterstone
24:36 Dune
28:42 Everdell
30:35 Scythe
32:15 Cascadia
36:58 Through the Ages: A New Story of Civilization
41:22 Frosthaven
45:58 Return to Dark Tower
49:15 Shamans
53:07 Fantasy Realms
58:00 Tapestry
62:52 Dune: Imperium
1:05:45 Listener Shoutout
In Episode 170 we provide our hot take review of Age of Innovation covering the mechanisms, the production, and our overall feelings of the game.
We discuss a poll on gaming with your partner/spouse and then we discuss some board games on our table including Trekking Through History, Marvel Champions, and Heat: Pedal to the Metal.
Timestamps:
00:00 Introduction
00:26 Poll: Is your partner/spouse part of your regular gaming group
09:30 Age of Innovation Description
10:44 Gameplay and Mechanisms
31:06 Production and Theme
38:18 Final Thoughts
43:19 Trekking Through History
49:37 Marvel Champions
55:31 Heat: Pedal to the Metal
58:49 Listener Shout-out
In Episode 169 we continue our series about how board games can use the same structure as a story and give you a similar arc. In this third part we talk about games that have a great climax.
In Episode 168 we look at some recommended tips for game night etiquette and discuss whether those work for us.
We also re-visit the Castles of Burgundy and discuss how some games make it hard to revisit them and then we look at some games that have been on our table including Oath: Chronicles of Empires and Exile, Challengers, Pulsar 2849, and The White Castle.
Timestamps:
00:00 Introduction
00:35 Poll Question: Skipping Game Night Based on the Game
09:11 Board Game Etiquette Discussion
31:30 The Castles of Burgundy Double Take
44:02 Oath: Chronicles of Empires and Exile
53:59 Challengers
57:12 Pulsar 2849
1:01:09 The White Castle
In Episode 167 we continue our series about how board games can use the same structure as a story and give you a similar arc. In this second part we talk about games that do the 'build-up' or development well.
Timestamps:
00:00 Introduction
03:38 Board Games as Stories
12:27 Pan Am
16:56 Space Base
22:38 Auztralia
25:52 Anachrony
28:43 Brass: Birmingham
31:56 Final Girl
35:43 Marrakesh
38:41 Ankh: Gods of Egypt
42:33 Star Wars: Rebellion
45:55 Revive
50:20 Hegemony: Lead Your Class To Victory
54:56 Root
58:55 Orleans
1:02:31 Final Thoughts (Spirit Island, Smartphone, Inc., Nemesis, Terraforming Mars, Lost Ruins of Arnak)
1:05:56 Listener Shoutout
In Episode 166 we provide our hot take review of Nucleum covering the mechanisms, the production, and our overall feelings of the game.
Then we discuss some board games on our table including the Viticulture Wine Crate, Tacocat Spelled Backwards, and Vagrantsong.
Timestamps:
00:00 Introduction
00:56 Nucleum Description
04:38 Gameplay and Mechanisms
22:40 Production and Theme
28:14 Final Thoughts
31:00 Viticulture Wine Crate (Review Copy provided by the Publisher)
36:20 Tacocat Spelled Backwards
42:53 Vagrantsong
49:58 Listener Shout-out
In Episode 165 we kickoff a series about how board games can use the same structure as a story and give you a similar arc. In the first part we talk about games that do the 'Intro' well.
Timestamps:
00:00 Introduction
00:21 Board Games as Stories
06:33 Cthulhu: Death May Die
10:17 Inis
15:25 Agricola
18:25 Distilled
22:28 Battle for Rokugan
26:08 Res Arcana
29:54 Tainted Grail: The Fall of Avalon
33:59 Azul
39:57 Voidfall
44:56 Obsession
49:43 Spades (and Hearts)
53:41 Terraforming Mars
56:40 Nemesis
1:02:24 Barrage
1:05:22 Gaia Project
1:08:50 Listener Shoutout
In Episode 164 we provide our hot take review of Through the Ages: A New Story of Civilization covering the mechanisms, the production, and our overall feelings of the game.
We also discuss a poll related to what makes a civilization game.
Then we discuss some board games on our table including Best Candy on the Block, After Us, and Barcelona.
Timestamps:
00:00 Introduction
00:27 Poll: Are there certain aspects that are necessary to call a game a civilization game?
07:51 Through the Ages: A New Story of Civilization Description
10:14 Gameplay and Mechanisms
30:42 Production and Theme
38:13 Final Thoughts
43:00 Best Candy on the Block
47:03 After Us
52:22 Barcelona
57:10 Listener Shout-out
In Episode 163 we discuss the second half of our semi-annual BGHT convention. 4 gamers, 5 days, 18 games played. In this episode we discuss 10 of those games including several that were new to us.
Timestamps:
00:00 Introduction
01:02 Robot Quest Arena
09:56 Woodcraft
17:29 Brian Boru: High King of Ireland
22:10 Downforce
26:37 Nemesis
35:00 My Father's Work
39:32 Distilled
52:40 Viticulture w/ Tuscany
59:25 Motor City
1:03:09 Outlive
1:06:34 Final Thoughts
In Episode 162 we discuss the first half of our semi-annual BGHT convention. 4 gamers, 5 days, 18 games played. In this episode we discuss 8 of those games including several that were new to us. We kick it off by discussing what goes into planning a successful gaming weekend.
Timestamps:
00:00 Introduction
01:51 How do we plan and organize BGHTCon?
10:08 The Quacks of Quedlinburg
15:36 Cat in the Box
19:28 Terraforming Mars
25:36 Eclipse: Second Dawn for the Galaxy
31:52 Lords of Ragnarok
41:55 Wingspan w/ Oceania Expansion
44:25 La Granja: Deluxe Master Set
49:10 The Battle for Rokugan
56:07 Listener Shoutout
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