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In our tenth episode, Quinten and Aaron are joined by the designers of Dead of Winter, Jonathan Gilmour and Isaac Vega. We all talk about the games we have been playing lately and do a special four person Feed the Need. We don't do a formal review this episode, but interview Isaac and Jon and then quiz them about their knowledge of Canada in our trivia game, Know Your Neighbour to the North.
In our ninth episode, we talk about our GenCant2014 experience, as well as give a Shout Out to the GenCantContest winners Chris and Logan. We also talk about the games we have been playing lately and do a special GenCant2014 Feed the Need. We review the fantasy themed, role playing game in a box, the Pathfinder Adventure Card Game - The Rise of the Runelords and, in we continue our RPG discussion on Creating an Immersive Experience: Part 2 The Player’s Role
In our ninth episode, we talk about our GenCant2014 experience, as well as give a Shout Out to the GenCantContest winners Chris and Logan. We also talk about the games we have been playing lately and do a special GenCant2014 Feed the Need. We review the fantasy themed, role playing game in a box, the Pathfinder Adventure Card Game - The Rise of the Runelords and, in we continue our RPG discussion on Creating an Immersive Experience: Part 2 The Player’s Role
In our eighth episode, we talk about the Watch It Played Indiegogo campaign and completionist anger. We also talk about the games we have been playing lately, including Chris Handy's PackOGame. We review the swashbuckling, high seas navigating pirate game, Merchants & Marauders and, in our board game discussion, we talk about Gaming on the Go.
In our eighth episode, we talk about the Watch It Played Indiegogo campaign and completionist anger. We also talk about the games we have been playing lately, including Chris Handy's PackOGame. We review the swashbuckling, high seas navigating pirate game, Merchants & Marauders and, in our board game discussion, we talk about Gaming on the Go.
In our seventh episode, we discuss Math Trades, and talk about the games we have been playing lately. In our Feed the Need segment we talk about Dead of Winter: A Crossroads Game. We review the dystopian-themed dice worker placement game Euphoria: Build a Better Dystopia, and in our RPG discussion, we talk about Creating an Immersive Experience: Part 1 The GM's Role.
In our seventh episode, we discuss Math Trades, and talk about the games we have been playing lately. In our Feed the Need segment we talk about Dead of Winter: A Crossroads Game. We review the dystopian-themed dice worker placement game Euphoria: Build a Better Dystopia, and in our RPG discussion, we talk about Creating an Immersive Experience: Part 1 The GM's Role.
In our sixth episode, we announce our trip to PAX Prime, we talk about Quinten's trip to Disneyland, and the games we have playing lately. In our new Feed the Need segment we talk about Xenoshyft. We review the cooperative exploration game Forbidden Desert, and we discuss Weathering the Hype Machine.
In our sixth episode, we announce our trip to PAX Prime, we talk about Quinten's trip to Disneyland, and the games we have playing lately. In our new Feed the Need segment we talk about Xenoshyft. We review the cooperative exploration game Forbidden Desert, and we discuss Weathering the Hype Machine.
In the remastered version of our first episode ever, we introduce the show, talk about the games we have been playing recently, take a look at the cooperative super hero game Sentinels of the Multiverse, and talk about how to make a rich RPG Setting
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