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Well, this Space Station adventure definitely had an unexpected and controversial ending. So much so that we rolled right into commentary on the system, and how much our preconceived notions on science fiction influenced our decision making. Overall, this style of game was a welcomed break from conventional RPG play.
Game System: Parsely by Jared A. Sorenson
Cast:
Music in the background from Fesliyan Studios
Halfway through the final season of the campaign, things are really ramping up. We compare the plot twists to previous campaigns and we spend quite a bit of time talking about a pivotal scene that highlights a lot of the characters growth... and Oreo cookies.
System: OpenD6 Adventure, from West End Games
Character Advancement: Aaron (Sam Feluge)
CAST:
Music in the background from Fesliyan Studios
Third time's a charm. We figure out how to finish Jungle adventure, but not without trying some creative, but unsuccessful options. Not a perfect score for the game, but not bad. We also embark on a new adventure, Space Station.
Game System: Parsely by Jared A. Sorenson
Cast:
Music in the background from Fesliyan Studios
Desperate times, desperate measures, that's about the only way to sum up the group's solution for the current dilemma. And as if things aren't bad enough already, a new Council member drops in unexpectedly. A couple characters spring into action with some quick-witted and unexpected counters of their own, but they trigger a dire consequence for one character in particular.
System: OpenD6 Adventure, from West End Games
CAST:
Music in the background from Fesliyan Studios
We start off on our 2nd life for this adventure, after a player couldn't resist doing something just to see what would happen. Also, this time around seems to be a bit more of a puzzle that takes a little bit of trial and error to solve. But honestly, who hasn't spent hours playing a game, wandering across the map, and missing the one bit of crucial equipment?
Game System: Parsely by Jared A. Sorenson
Cast:
Music in the background from Fesliyan Studios
Things start heating up in this episode, literally, with a Dead-drop recon mission, and a bunch of little Kaiju (nicknamed Kaijlettes) that just won't drop-dead as they are told to. But at least a couple characters may get some new tech gadgets out of it... if they survive.
System: OpenD6 Adventure, from West End Games
CAST:
Music in the background from Fesliyan Studios
Here's a different kind of role playing game from a familiar game designer, Jared A. Sorenson. This game plays like an old style, text-based computer game, so the cast will have to work together to beat the story before they run out of lives, or chances to save the game. And of course, it wouldn't be Bone Throwers Theater if some of the choices made weren't thought all the way through. This is going to be a fun one!
Game System: Parsely by Jared A. Sorenson
Cast:
Music in the background from Fesliyan Studios
A Kaiju in the city, a cryptic radio message, and a decision to split the party; those are the ingredients for what we hope is a recipe for success. And Jeremy even attempts an interesting negotiation strategy with Jordan to steer the narrative in that direction. But who are we kidding. We know full-well how these things turn out.
System: OpenD6 Adventure, from West End Games
CAST:
Music in the background from Fesliyan Studios
When we play a new game, we always love to give some of our thoughts on it, so here is a commentary episode. Aaron shares where he drew his inspiration from for the story. We discuss some of the game mechanics, as well as the differing feel of our one-shots, and look ahead to some of the games we have slated for "future" one-shots on Bone Throwers Theater.
System: Capers by Nerd Burger Games
CAST:
Music in the background from Fesliyan Studios
In this commentary episode we fully wrap our minds around how much the city of Consiglio has fully spiraled into chaos... and Jordan's literal interpretation of the player's words is just the cherry on top. We talk about near-death experiences for characters and tying in some loose threads from the previous seasons.
System: OpenD6 Adventure, from West End Games
Character Advancement: Jeff (Jerr Lan)
CAST:
Music in the background from Fesliyan Studios
From the publisher's feed