Borderlands 4 was supposed to be a massive comeback for Gearbox — but now even Take-Two is admitting the truth: sales were softer than expected. So why did every gaming outlet tell us this game was a “record-breaking success”?
In this video, I break down how Borderlands 4’s sales collapse exposes a deeper problem with gaming journalism, hype-driven analysts, and a system that constantly lies to players. From buggy launches to fake success headlines, here’s what really went wrong with Borderlands 4 — and why gamers are done believing the industry.
🎮 Topics covered:
Borderlands 4 sales vs. analyst reports
Take-Two’s “softer than expected” statement
Gearbox’s performance problems & discounts
Why gaming media keeps lying about failures
What this means for the future of AAA games
🗣️ What do YOU think? Was Borderlands 4 doomed from the start, or did the media kill its reputation?
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