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You don't always get accurate feedback when you playtest with people who are close to you. In this episode, I share with you some tips I've discovered to figure out how people really feel.
The past several weeks, I've been working on a new version of my game. it has the same general idea and core mechanic as the old version, but it plays much more smoothly and is much more appealing when you first play it.
From the publisher's feed