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Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol.
Today we’re diving into The Machiner, a “transformers-like” sentry/mech hybrid, created by a faction distinct from the Xavior line and the Snacklets, designed specifically to challenge your sense of safety and push your mastery of blocking, air-blocking, and Shield Charge decision-making.
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
By Jared Gonzalez5
1111 ratings
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol.
Today we’re diving into The Machiner, a “transformers-like” sentry/mech hybrid, created by a faction distinct from the Xavior line and the Snacklets, designed specifically to challenge your sense of safety and push your mastery of blocking, air-blocking, and Shield Charge decision-making.
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania