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Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol.
Today’s episode focuses on a brand-new enemy type that looks like it could tear straight through a fortress wall: the Xavior Boltknight.
These massive breacher-class enemies are built around one terrifying idea: What if a walking siege weapon hunted you down with a giant screw the size of your body?
The Boltknight introduces a different kind of combat pressure than some of the faster enemies we’ve seen recently. While enemies like the Rogues are designed to stick to the player constantly, the Boltknight seems focused on raw force, area control, and devastating impact.
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania
By Jared Gonzalez5
1111 ratings
Welcome to another episode of BREAKING Protocol, our ongoing mini-series where we break down key updates and design questions straight from the development of SHADE Protocol.
Today’s episode focuses on a brand-new enemy type that looks like it could tear straight through a fortress wall: the Xavior Boltknight.
These massive breacher-class enemies are built around one terrifying idea: What if a walking siege weapon hunted you down with a giant screw the size of your body?
The Boltknight introduces a different kind of combat pressure than some of the faster enemies we’ve seen recently. While enemies like the Rogues are designed to stick to the player constantly, the Boltknight seems focused on raw force, area control, and devastating impact.
https://linktr.ee/LittleLegendaryGames?utm_source=linktree_profile_share
Host: Jared Gonzalez.
Executive Producer: Kendall Quinoñes.
Cohost: Chaz Hawkins, Mauro Piquera.
Master Chief Engineer: Jared Gonzalez.
Editor: Jared Gonzalez.
Graphics Editor: Jared Gonzalez.
Digital Media Editor: Jared Gonzalez.
Producer: Jared Gonzalez.
https://linktr.ee/razzledazzleshowpodcast
#razzledazzle #razzledazzleshow #indiegames #indiegamedev #indiedev #shadeprotocol #metroidvania