
Sign up to save your podcasts
Or


Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Fadi Radi, director of creative at Al Arabiya News Channel, talks to Broadcast Tech editor Jake Bickerton about how an ambitious mix of state-of-the-art virtual studios and virtual production sets are being used to visualise the week's biggest news stories.
Every week, Al Arabiya creates a new eye-catching virtual set, immersing the viewer in a virtual world related to the topic under discussion.
The environments created in these extended reality (XR) sets are whatever the editorial requires, with the presenter seamlessly embedded into the scene.
So far, they have included the Amazon rain forest, an underwater scene, a space scene, immersive 360-degree views of Afghanistan and Iran, and the blood stream.
The quick-turnaround sets are created using a combination of Unreal engine and Vizrt for tracking the camera movement in real-time.
Vizrt chief technology officer Gerhard Lang also joins the podcast to explain how Vizrt works in partnership with Al Arabiya News Channel to enable the broadcaster to fulfill its editorial vision.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
Sky Sports director of cricket Bryan Henderson talks to Broadcast Sport editor Jake Bickerton about the launch of The Hundred cricket tournament, which begins next month.
The Hundred aims to bring a new audience to cricket with simple-to-understand rules, fast-paced game play and building the format around an entertainment-first approach.
Henderson explains why The Hundred is different to what’s gone before, and then provides great insight into Sky Sports’ plans for its coverage of the new cricket format.
Sky has been involved in The Hundred since the early stages of the development of the format and has devised five pillars that underpin how it will present and produce content from The Hundred. These are:
Henderson explains all these pillars in detail in this podcast, focusing on how they have influenced Sky Sports’ approach to the production and broadcast of the series.
He also covers the rights deal that sees Sky become the host broadcaster and showing all games, with the BBC also airing 18 live matches from the tournament.
Hosted on Acast. See acast.com/privacy for more information.
Hosted on Acast. See acast.com/privacy for more information.
BT Sport COO, Jamie Hindhaugh and BT Sport director of mobile strategy, Matt Stagg talk to Broadcast Sport editor Jake Bickerton about the broadcaster's Innovate 21 competition.
Innovate 21 is the latest in a series of large-scale competitions run by BT Sport seeking ideas for forward-thinking new sports broadcast experiences. The previous incarnations of Innovate have resulted in BT Sport teaming up with two products – Sceenic (which won the 2018 BT Infinity Lab competition), and Seenit (the winner of the 2016 BT Infinity Lab competition). Sceenic has worked with BT Sport to support last year’s launch of Watch Together on the BT Sport App, and Seenit has enabled fans to send in short video reports and comments from stadia around the country as part of BT Sport’s Premier League Tonight show.
Innovate 21 is looking for entrepreneurs, creatives and start-ups to pitch products and services that will play a significant role in BT Sport’s broadcasts and productions.
Hosted on Acast. See acast.com/privacy for more information.
Mike Cronk, vice president of advanced technology for Grass Valley talks to Broadcast Tech editor Jake Bickerton about how to make the transition to the cloud as straightforward and cost-effective as possible for media companies.
The bandwidth and technical requirements for media companies has made the move to cloud-based working more challenging than many other industries, and there’s also latency issues that come into play too.
To address these issues, minimise latency, and enable true live cloud production, Grass Valley recently launched a cloud product that’s been specially designed for the production and broadcast industries – the Agile Media Processing Platform (AMPP).
It has also created something it calls the GV Media Universe that is attempting to bring the industry together to work on the next generation of cloud-based services.
Cronk explains all this technology and talks about how it’s been used to enable seamless live high-quality cloud production on 20+ camera events, including the EA Sports FIFA 2021 European qualifiers.
For this event, the camera feeds originated in the UK, the signals were processed in a data centre on the East coast of the US, and the vision mixer was 3,000 miles away in California.
Hosted on Acast. See acast.com/privacy for more information.
From the publisher's feed
Hosted on Acast. See acast.com/privacy for more information.

1,119 Listeners