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By Brothers-in-Law'd
5
11 ratings
The podcast currently has 7 episodes available.
Thank you for listening to the Brothers-in-Law'd podcast!
This month, the in-laws discuss Rockstar's prequel "Red Dead Redemption II" and the three worldviews that were most prominent to them while playing: Meditation, Honor, and Crash of Worlds. The in-laws break down these worldviews and then filter the worldviews through a Gospel lens.
As usual, D.T and C.J are operating under the assumption that the listeners have played this game. So, *Spoiler Warning!* (Go and play it now if you haven't already! Maybe it'll take you just as long!)
We pray that this discussion is both entertaining and fruitful! See you next month as the in-laws discuss the 2021 Game of the Year winner, It Takes Two!
*All music bits (except for the intro theme) are from the Original Score and Original Soundtrack from Red Dead Redemption II.
Thank you for listening to the Brothers-in-Law'd podcast!
This month, the in-laws discuss Naughty Dog's sequel "The Last of Us: Part II" and the three worldviews that were most prominent to them while playing: Grief, Vengence, and Otherness. The in-laws break down these worldviews and then filter the worldviews through a Gospel lens.
As usual, D.T and C.J are operating under the assumption that the listeners have played this game. So, *Spoiler Warning!* (Go and play it now if you haven't already!)
We pray that this discussion is both entertaining and fruitful! See you next month as the in-laws discuss Red Dead Redemption II!
*All music bits (except for the intro theme) are from Gustavo Santaolalla's "The Last of Us: Part II".
Thank you for listening to the Brothers-in-Law'd podcast!
This month, the in-laws discuss Naughty Dog's "The Last of Us" and the three worldviews that were most prominent to them while playing: The State of Humanity, Choice, and Love. The in-laws break down these worldviews and then filter the worldviews through a Gospel lens. The in-laws love this game and loved having this conversation!
As usual, D.T and C.J are operating under the assumption that the listeners have played this game. So, *Spoiler Warning!* (Go and play it now if you haven't already!)
We pray that this discussion is both entertaining and fruitful! See you next month as the in-laws discuss The Last of Us: Part II
*All music bits (except for the intro theme) are from Gustavo Santaolalla's "The Last of Us".
Thank you for listening to the Brothers-in-Law'd podcast!
This month, the in-laws discuss Guerrilla Games' gem, "Horizon Zero Dawn" and the three worldviews that were prominent to them while playing; Life & Death, Science & Religion, and Oblivion & Hope. As usual, the episode contains what the in-laws liked, what they didn't, the discussion of worldviews, and then a Gospel critique and Gospel fulfillment are then applied at the end! We hope you enjoy this fruitful discussion!
Thank you for listening to the Brothers-in-Law'd podcast! This month, the in-laws discuss the spectacular game, God of War, and three worldviews that they think were most prominent; Change, Parenthood, and Unity. As usual, the episode contains a discussion of these worldviews and then a comparison to the Gospel (how the Gospel critiques or fulfills these worldviews) is made. We hope you enjoy this fruitful discussion!
Thank you for listening to the monthly Brothers-in-Law'd Podcast!
This month, we take a look at the open-world game, Ghost of Tsushima, extract some main worldviews, and then compare it to the Gospel and how the Gospel fulfills it or corrects it. It's a fun, fruitful conversation, and it's a super fun game to play!
We hope you enjoy it!
- C.J & D.T
Welcome to Brothers-in-Law'd!
This is a podcast where two ordinary in-laws analyze videogames, figure out the main themes and worldviews in it (what is the game communicating?), and compare that to a gospel-centered worldview.
CJ Carson and DT Gallagher believe that video games are art. In being art, they're beautiful to experience, to look at, and to participate in. Another benefit of being art though is that videogames communicate something, they teach their audience something. CJ and DT want to look specifically look at what videogames are promoting in their stories and experiences.
"Why does this videogame make this stylistic choice?", "What is the game wanting me to feel right now?", "How does the moment in the game affect me?" are just some of the questions the Brothers want to purposefully ask the game. Whether or not you've been interested in asking these questions while playing videogames, the Brothers hope you enjoy, are informed, and perhaps even motivated to start asking/analyzing videogames in this way! Some of the best experiences in our world today are found in videogames, and CJ and DT would echo the words from Gospel Coalition: "So consider this an invitation to treat yourself to the kind of art that may take a bit of effort to digest because it is rich, complex, and sumptuous; art that reaches out to your senses and gives evidence of the mastery that created it."
This month, CJ Carson and DT Gallagher look at Uncharted 4: A Thief's End. In this episode, there is a delightful conversation of background information on the creators, Naughty Dog, what things CJ and DT liked about the game and what they didn't, the worldviews that Uncharted 4 is promoting, and then a conclusion of how the Gospel fulfills or differs in the worldviews that Uncharted 4 has.
Next month, the Brothers will look at Ghost of Tsushima and have a similar discussion. Join in on playing the game and listening to the conversation!
***With each episode, the Brothers are under the impression that you have beaten this game before listening! Beat the game first if you do not want to be spoiled!***
The podcast currently has 7 episodes available.