The Game Design Round Table

BtC - Daryl Andrews on Generating Ideas


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Ellie Dix is joined for the inaugural episode of Behind the Cardboard by Daryl Andrews, designer of Sagrada, The Real Truth, and Kodama 3D among many others. Together, they discuss Daryl’s career, how he comes up with new games, and how he pitches to publishers. How long to stick with an idea, where to put them, and how should you keep track of them? All this and more in Behind the Cardboard.

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The Game Design Round TableBy Dirk Knemeyer & David V. Heron

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