
Sign up to save your podcasts
Or
Ellie is joined by Peter Hayward, designer of games such as Robotopia, Fiction, and That Time You Killed Me. Ellie and Peter discuss not only the process for naming a game, but also how names affect pitching and publishing, naming your prototypes, and how the process works for indie and mass market titles.
4.8
145145 ratings
Ellie is joined by Peter Hayward, designer of games such as Robotopia, Fiction, and That Time You Killed Me. Ellie and Peter discuss not only the process for naming a game, but also how names affect pitching and publishing, naming your prototypes, and how the process works for indie and mass market titles.
1,140 Listeners
343 Listeners
782 Listeners
111 Listeners
203 Listeners
1,599 Listeners
187 Listeners
290 Listeners
401 Listeners
296 Listeners
83 Listeners
1,110 Listeners
170 Listeners
1,087 Listeners
815 Listeners