
Sign up to save your podcasts
Or


Ellie Dix sits down with Sydney Engelstein to unpack what makes a game pitch succeed — and fail. Sydney shares some of the worst pitches she's witnessed, what separates a great pitch from a weak one (regardless of the game itself), and how designers can present themselves with confidence. They also explore whether physical prototypes are always necessary, how passion plays into the pitch, and Sydney's own experiences as a game designer.
By Dirk Knemeyer & David V. Heron4.8
146146 ratings
Ellie Dix sits down with Sydney Engelstein to unpack what makes a game pitch succeed — and fail. Sydney shares some of the worst pitches she's witnessed, what separates a great pitch from a weak one (regardless of the game itself), and how designers can present themselves with confidence. They also explore whether physical prototypes are always necessary, how passion plays into the pitch, and Sydney's own experiences as a game designer.

344 Listeners

1,145 Listeners

792 Listeners

744 Listeners

132 Listeners

202 Listeners

1,613 Listeners

592 Listeners

296 Listeners

410 Listeners

4,167 Listeners

84 Listeners

187 Listeners

3,263 Listeners

335 Listeners