
Sign up to save your podcasts
Or
Ellie Dix sits down with Sydney Engelstein to unpack what makes a game pitch succeed — and fail. Sydney shares some of the worst pitches she’s witnessed, what separates a great pitch from a weak one (regardless of the game itself), and how designers can present themselves with confidence. They also explore whether physical prototypes are always necessary, how passion plays into the pitch, and Sydney’s own experiences as a game designer.
4.8
145145 ratings
Ellie Dix sits down with Sydney Engelstein to unpack what makes a game pitch succeed — and fail. Sydney shares some of the worst pitches she’s witnessed, what separates a great pitch from a weak one (regardless of the game itself), and how designers can present themselves with confidence. They also explore whether physical prototypes are always necessary, how passion plays into the pitch, and Sydney’s own experiences as a game designer.
1,142 Listeners
344 Listeners
2,413 Listeners
784 Listeners
13,371 Listeners
117 Listeners
201 Listeners
130 Listeners
1,608 Listeners
293 Listeners
407 Listeners
310 Listeners
82 Listeners
180 Listeners
835 Listeners