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We often hear that games are getting more & more expensive to make, and presumably that is due to pushing photorealistic graphics in more games, and the obsession with game length as a mark of quality. Is there a point where we stop focusing on graphical fidelity, or does the balance of the scale from AAA to Indie strike the right balance? Join us on Triangle Squared: A PlayStation Podcast! New episodes posts every Monday at 12PM CST/10AM PST This show is possible thanks to the support of our Patrons. Consider becoming one today: www.patreon.com/nartech Discord Server: discord.gg/cEvKzqm Twitch: www.twitch.tv/nartechgaming Email or tweet us your thoughts or suggestions! Twitter: twitter.com/TriangleSqrd Email: [email protected] PSN ID's: Add us! Brett - Chaimera086 Sol - MeteoricDemise
By NAR/TECH4.5
4747 ratings
We often hear that games are getting more & more expensive to make, and presumably that is due to pushing photorealistic graphics in more games, and the obsession with game length as a mark of quality. Is there a point where we stop focusing on graphical fidelity, or does the balance of the scale from AAA to Indie strike the right balance? Join us on Triangle Squared: A PlayStation Podcast! New episodes posts every Monday at 12PM CST/10AM PST This show is possible thanks to the support of our Patrons. Consider becoming one today: www.patreon.com/nartech Discord Server: discord.gg/cEvKzqm Twitch: www.twitch.tv/nartechgaming Email or tweet us your thoughts or suggestions! Twitter: twitter.com/TriangleSqrd Email: [email protected] PSN ID's: Add us! Brett - Chaimera086 Sol - MeteoricDemise

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