But Why Tho?
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But Why Tho? episodes

  • Episode 127: Defining Mature Genres

    This week, Alex, Charles, and Swara talk about what happens when genres reach maturity, what's become of superhero movies, and what they would do to fix the genre's problems if they were in charge.

    1 hr 13 min
  • INTERVIEW: Rasheed Abu-Eidah Discusses Dreams on a Pillow, Palestine, And History

    The Nakba, or "catastrophe" in Arabic, describing the ongoing ethnic cleansing of Palestinians from Palestine by Israel since 1948, is not widely learned. Rasheed Abueideh, a Palestinian game designer based in the West Bank, aims to change that with his new game in development, Dreams on a Pillow. Here is our interview with Abueideh, in which he explains why he decided to pursue making the game, what he hopes players will get out of it, and how people can support it.

    23 min
  • INTERVIEW: Grounded 2 Keeps Evolving - We Talked With Game Director Chris Parker The Game's Growth

    As one of Obsidian's most successful titles, Grounded 2's most recent Beat the Heat update keeps pushing the little game that could into a model for multiplayer play in 2026. During Summer Game Fest Play Days, we spoke with Chris Parker, the Game Director on Grounded 2, about introducing new fixtures like buggies and the King Dozer, and how the studio has looked to build its franchise with player feedback at the center while evolving consistently.

    22 min
  • INTERVIEW: It's ESO's Most Substantial Year Since Launch - We Spoke To The Devs About It

    Elder Scrolls Online (ESO) introduced a new seasonal model this year, and with seasons, the Bethesda-published MMORPG is rolling out the most substantial sequential updates the game has released since launch.During Summer Game Fest Play Days, we spoke with ZeniMax Online Studios' developers Nick Giacomini (Game Director) and Jason Barnes (Associate Design Director) about everything we'll see this year.

    30 min
  • Episode 126: A Big 'Ol Games Dump

    This week, Alex is joined by Katherine and Ryan to talk about the massive amount of gaming news that's come out in the past week. They talk about Summer Games Fest, PlayStation's State of Play, and Xbox Games Showcase, and all of what's exciting and worrying them from it. This episode was recorded before this week's Nintendo Direct, so we'll discuss that news in next week's episode.

    1 hr 28 min
  • Interview: We Talk Horror and Storytelling with Directive 8020's Creative Director

    Directive 8020 gives space horror fans the first real taste of the genre since Dead Space’s homage to Event Horizon. The game wields space horror to great effect, letting the story and characters carry it.

    We sat down with Directive 8020’s Creative Director, Will Doyle, to discuss the game’s inspirations, Supermassive Games’ approach to storytelling in the Dark Pictures Anthology series, and how their latest title shifted their narrative formula.

    32 min
  • Episode 124: The Feed Is Fake

    This week, Alex, Kate, and Matt talk about how basically everything on the internet now is either paid advertising that's inflating how much people care about a thing, or exploitative free advertising at the expense of actual marketing professionals and campaigns. It's all bad and makes products worse while making it impossible to believe that anything online is even real anymore. Plus, how AI is regenerating ads and paid endorsements as legitimate information.

    1 hr 26 min
  • Episode 123: Let's Get Physical

    This week, Alex and Kyle discuss the recent trend of physical media's seeming rising popularity. They discuss why they think people are moving towards a more analog, inconvenient age, the terrors of tech companies owning your digital content, and where community is and isn't being built around physical media purchasing and collecting.

    59 min

About But Why Tho?

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Looking to catch up on pop culture? We're reviewing the latest movies and television, interviewing industry creatives, and of course - breaking down why all the things we love matter. But Why Tho? is…