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A surprising outbreak of stealth allows the party to more fully prepare their plan of attack.
The party begins to carefully explore the Forge of the Fire Giants.
Realizing that discretion is the better part of valour, the party seizes an opportunity to escape from the yakfolk.
With the entire village on alert the party attempts to strike a blow for freedom.
She didn't ask how big the room was, Greta said she cast fireball!
Everyone's favourite "ranger" finds himself alone and in trouble.
The party sits down for an uncomfortable dinner with the yakfolk chief.
The party collects its spoils and workshops ideas for making it through the yakfolk village.
Greta has a vision of a legendary dwarven smithy and is offered a gift of great value.
A surprisingly stealthy party confronts the dreaded chimera guarding the Forge.
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