Cafe Booleans: A Game Dev Podcast

Cafe Booleans: A Game Dev Podcast

By Cafe BooleansLeisureVideo Games
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Cafe Booleans: A Game Dev Podcast episodes

  • What makes a good horror game? | Cafe Booleans 7-11-2022

    The lights are off in the spooky Cafe this week for this Halloween special, join us as we chat about what makes a good horror game? More specifically:

    🤔 What are some key elements of horror games?

    🧟‍♂️ What are some of the best horror games?

    🎃 Why are horror games important?

    🧡 Why do people love horror games?

    📗 What are some key narrative themes in successful horror games?

    SUPPORT ARTICLES:

    - Nothing to Fear? An Analysis of College Students' Fear Experiences With Video Games

    - Why are Horror Games so Appealing?

    - What makes a good horror game?

    Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

    LIVE BOOLEANS LINKS

    Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana

    Guests: Chantal (darkwebSTREAMER) @thoughtrise | Michael Fischetti (Blue Moon Games) (written response) @BlueMoonGames

    Follow us on Twitter @LiveBooleans

    Email us at [email protected]

    ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

    1 hr 5 min
  • darkwebSTREAMER with Chantal Ryan

    We chat and struggle to play Phasmaphobia with Chantal Ryan, Founder of We Have Always Lived in the Forest - developers of darkwebSTREAMER about:

    🎃 The origins of RPG streamer simulation game, darkwebSTREAMER

    🎨 Art style and story inspirations for the upcoming occult horror

    🎉 Experiences and feedback from taking darkwebSTREAMER to PAX and Gamescom

    🔀 Procedurally generating unique narrative and an entire 'internet' in-game

    ✈️ Chantal's insane childhood experience on a plane that shaped her

    👨‍👩‍👦‍👦 Procedurally generating NPCs - what does it mean to be a person and have an identity?

    GUEST LINKS:

    Chantal Ryan: darkwebSTREAMER Twitter | darkWEBSTREAMER website | Chantal's Twitter


    LIVE BOOLEANS LINKS

    Hosts: @amferrabetta | @kcanatselis

    Follow us on Twitter @LiveBooleans

    Email us at [email protected]

    ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

    1 hr 22 min
  • What's the future role of AI in Video Games? | Cafe Booleans 20-10-2022

    Join us at the cafe this week as we deep dive and chat about Artificial Intelligence in video games, more specifically:

    🤔 What is AI in gaming and how is it used?

    🧑🏻‍💻 Why does AI matter in gaming?

    🤖 Can an AI make video games?

    🧐 What kind of bias exists in AI? What impact does this have on using it and results?

    📕 Glaive - an AI tool for narrative design

    🏓 A mini-brain in Petri dish learns how to play Pong

    🛠 GPT3, DALL E 2, and other tools being used in the game development pipeline

    SUPPORT ARTICLES:

    - Think, fight, feel: how video game artificial intelligence is evolving

    - Glaive Narrative Planner

    - Mini-brain in Petri dish learns how to play Pong

    - AI in Gaming | 5 Innovations Changing The Future of Gaming

    Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

    LIVE BOOLEANS LINKS

    Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann | Kosta Canatselis @kostacana

    Guests: Jacko @papercactusgames

    Follow us on Twitter @LiveBooleans

    Email us at [email protected]

    ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

    1 hr 15 min
  • Open Source, Remixing and Copyright in Video Games | Cafe Booleans 13-10-22

    Join us at the cafe this week as we deep dive and chat about open-source, more specifically:

    🖥️ Open-sourced programs used to create video games

    🎮 The moral argument of including and remixing copyrighted content in games

    ⚖️ The moral and legal dilemma of of modding in games.

    SUPPORT ARTICLES:

    - RiP: A Remix Manifesto

    Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

    LIVE BOOLEANS LINKS

    Hosts: Alex Ferrabetta @amferrabetta | Susie Emery @susannahkemery | John Oestmann @john_oestmann

    Follow us on Twitter @LiveBooleans

    Email us at [email protected]

    ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

    57 min
  • GCAP Recap III 2022

    Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP.

    In our third GCAP Recap for 2022 we're talking about:

    Talks

    ⚙️ Game Production for Indie Teams (Reuben Moorhouse)

    🧐 Understanding your players better through user research (even on an indie budget) (Dr Megan Pusey)

    🎨 A newcomers guide to adding interactivity for Artists and Designers (Chris Murphy)

    👫 Strapped for Cash Not Style - Building a Strong Art Direction with a tiny team (Cyrian Guillaume, Callum Williams)

    LIVE BOOLEANS LINKS

    Hosts: @amferrabetta | @kcanatselis

    Follow us on Twitter @LiveBooleans

    Email us at [email protected]

    ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

    22 min
  • GCAP Recap II 2022

    Live from Melbourne... it's GCAP Recap II. In this limited series we Recap our day by day at GCAP.

    In our second GCAP Recap for 2022 we're talking about our takeaways from:

    Talks

    🤖 Keynote: Voltrons Will Save Us--Flexible Collaboration Structures in the Information Age

    🤘PROG ROCK ODYSSEY: Designing the Artful Escape (Johnny Galvatron)

    🗣 A series of quiet conversations (Alexander Swords)

    📚 Data-driven narrative and narrative analytics (Emma Losin, Rebekah Little)

    🎨 State of the (technical) Art - A Tech Artists Panel (Teja Godson, Chris Murphy, Dan Elliot, Hannah Grace)

    🏃‍♂️UI Animation: The Art of making Buttons Move (Emmanuel Jr Vasquez)

    ✅ UE5 to 10: Easy techniques to make your scene look Unreal (Chris Murphy)

    🙏 Building a Better Industry - Australia’s First Union for Game Workers (Tim Colwill, Jill McCabe)

    👩‍💻 Don't quit your day job: How to survive making games on the side (Brendan Keogh)

    💃 Throwing Shade: How to Yassify Your Game (Teja Godson)

    👾 1001 ways to draw an object: An isometric pixel art tutorial (Angus Doolan)

    🧶 Logos for Games (Ben Harmon)

    LIVE BOOLEANS LINKS

    Hosts: @amferrabetta | @kcanatselis

    Follow us on Twitter @LiveBooleans

    Email us at [email protected]

    ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

    38 min
  • GCAP Recap I 2022

    Live from Melbourne... it's GCAP Recap. In this limited series we Recap our day by day at GCAP. 

    In our first GCAP Recap for 2022 we're talking about:

    Talks

    🎨 Show Don't Tell - The intricacies of metaphors in visual media

    💰 Max Art - Winning $250k in 30 days a prototype retrospective

    🧑🏻‍💻 BeginPlay: The Dos, Don’ts and Key Concepts in Switching to Unreal Engine

    Booths

    🌐 AWS for Games

    🎮 Playside Studios

    🗝 Mighty Games (Keyword Studios)

    LIVE BOOLEANS LINKS

    Hosts: @amferrabetta | @kcanatselis

    Follow us on Twitter @LiveBooleans

    Email us at [email protected]

    ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

    33 min
  • Odd Games with Ben Marsh

    We chat with Ben Marsh, the Managing Director of local Adelaide game studio and leaders in mud & dirt racing video games, Odd Games, about:

    👶 How Odd Games began, and Ben's introduction into the games industry

    🐣 The game development industry in Adelaide in 2011

    🚙 Odd Game's super popular Monster Truck Destruction and Trucks Off Road on mobile

    🛞 Slicing and dicing the racing genre market on mobile devices, how to find your niche

    👀 The art and challenges of approaching partnerships, with Monster Truck IP owners

    📊 Using the Business Model Canvas to flesh out your video game business

    GUEST LINKS:

    Ben Marsh: LinkedIn | Odd Games Website 

    BUSINESS MODEL CANVAS 👈


    LIVE BOOLEANS LINKS

    Hosts: @amferrabetta | @kcanatselis

    Follow us on Twitter @LiveBooleans

    Email us at [email protected]

    ⭐ Want to help support Live Booleans? Review us on Spotify, Apple, or wherever you listen!

    53 min
  • Why you should create Serious Games | Cafe Booleans 22-09-22

    Join us at the diner this week as we deep dive and chat about Serious Games, more specifically:

    🤔 What are serious games?

    ⚙️ Where are serious games used?

    ✅ What are the advantages of serious games and why are they important?

    🌊 Examples of Serious Games including Sea Hero Quest - a game that collects data for dementia

    🔮 Where will Serious Games go in the future?


    Kosta Canatselis - @kostacana
    Alex Ferrabetta - @amferrabetta
    Susie Emmery - @susannahkemery
    John Oestmann - @john_oestmann

    Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

    Support articles:

    - Five game-changing examples of serious games

    - What are serious games?

    Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

    1 hr 2 min
  • Whats the best way to tell story in games? | Cafe Booleans 08-09-22

    Join us at the diner this week as we chat about:

    🎟 SAFC sponsored GCAP all-access tickets – apply now!

    😍 Whats your most memorable and favourite storytelling in games?

    🧐 What are the different 'types' of storytelling in games?

    🤔 Is there a 'best way' of storytelling?

    🎮 Some games to check out with amazing storytelling

    🎬 How is storytelling in games different to movies and TV shows?

    💪 What are the strengths and weaknesses of games as a storytelling medium?


    Kosta Canatselis - @kostacana
    Alex Ferrabetta - @amferrabetta
    Susie Emmery - @susannahkemery
    John Oestmann - @john_oestmann

    Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

    Support articles:

    - SAFC sponsored GCAP all-access tickets – apply now!

    - The Evolution Of Storytelling In Video Games

    - Storytelling in Games - What Works and What Doesn't?

    - Video Game Storytelling Isn't Bad, It's Just Different

    - 10 Games with the Best Environmental Storytelling

    Adelaide Game Developer Discord: https://bit.ly/AGDdiscord

    1 hr 1 min

About Cafe Booleans: A Game Dev Podcast

From the publisher's feed

Join SA video game developers John Oestmann, Susie Emery and Jackson Michael as they hang out at Cafe Booleans and chat about culturally innovative games they’ve discovered and the development stories…