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Is it possible for your players to influence a game enough to "break" it? If so is it even your job to keep them from doing so and patch all up or is it better to just sit back and watch the chaos unfold!
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
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Is it possible for your players to influence a game enough to "break" it? If so is it even your job to keep them from doing so and patch all up or is it better to just sit back and watch the chaos unfold!
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/