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After last years announcement we finally have our first look at what the future of Dungeons & Dragons hold in the form of One DnD!
In this first of two parts we wanted to give our first impressions regarding the updates to Races, Feats and Character creation as a whole with a look at the rules and more specific changes in part 2!
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
If money was no factor what would you dream TTRPG game space look like? What do you wish you had the money to buy?
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
While we talk about other systems and try to keep our advice more general it's no secret that we have a preference for 5e. But why is that exactly?
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Appendix N used to be a staple of older editions and a place where some of the original inspiration for Dungeons & Dragons could be found.
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Every DM has a collection of go to monsters but which is your favorite? WHat monster do you like to run the most or think brings the most to the table?
What is the best way to use powerful artifacts in your games? More than that what types of artifacts are underused and can really help spice up a game?
This week we take some time to go over our favorite tricks and uses for such items to help liven up the loot our players get at the end of a session or epic boss fight!
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
There are countless systems out there which cater to a variety of different play styles . . . but can you play them without a dedicated DM/GM?
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
With the announcement of (and at the time of recording rumor) a new spelljammer book - we thought it might be a good time to talk about what content we would like to see released in the world of TTRPG's.
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
As a dungeon master we often have to make some hard calls during a session. But should those include telling a player their character wouldnt or couldnt do something they thought of?
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1... 2 ... 3 ... 4 too many players ha ha ha -- or maybe it's too few?
Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
From the publisher's feed